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--=={TheOperators Mods}==-- Dragunov ReDesign New Edition!!!

Released mods containing: Player skin, guns and scopes.

Re: --=={TheOperators Mods}==-- Barret M82A2 new addition!!!

Postby ValkyriiKing » Tue Apr 24, 2012 6:01 am

I like the demo picture. Great job on the M82!
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Re: --=={TheOperators Mods}==-- Barret M82A2 new addition!!!

Postby TheOperator » Wed Apr 25, 2012 1:32 am

I uploaded my new and improved Nielson Repeating Plasma Coil everybody! go check it out! Its the third section in my original post!
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Re: --=={TheOperators Mods}==-- Plasma Rifle V2.0 New Editio

Postby TheOperator » Thu Apr 26, 2012 2:09 am

Shameless self-bump


...geeze, modders "home" threads should get a separate section or something...
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Re: --=={TheOperators Mods}==-- Plasma Rifle V2.0 New Editio

Postby DeuceX » Thu Apr 26, 2012 11:45 pm

The Plasma Rifle's scope should have a red dot in the middle or something.
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Re: --=={TheOperators Mods}==-- Plasma Rifle V2.0 New Editio

Postby TheGeekZeke101 » Thu Apr 26, 2012 11:46 pm

DeuceX wrote:The Plasma Rifle's scope should have a red dot in the middle or something.
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Re: --=={TheOperators Mods}==-- Plasma Rifle V2.0 New Editio

Postby CobaltAK » Fri Apr 27, 2012 1:25 am

Oh lawd, dat Plasma rifle... TheOperator, you once again show your modding capabilities and creativity.
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Re: --=={TheOperators Mods}==-- Plasma Rifle V2.0 New Editio

Postby TheOperator » Fri Apr 27, 2012 1:35 am

I understand why you might think it needs a red dot, but in all honesty the sights are obstructive enough already without hampering the weapon by too much. Also, that green circle is the "margin of error" for the smg, and trying to aim with a red dot is pointless imho considering how much trajectory decay the SMG has.

If your target can fit within that circle, you will hit them, no matter what range they are at.


Seriously, give it a try. It is very accurate, and in no way needs a red dot to hit its targets.
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Re: --=={TheOperators Mods}==-- Plasma Rifle V2.0 New Editio

Postby DeuceX » Sat Apr 28, 2012 4:55 am

Alright, thanks for telling me. I thought it was pointless of a scope not having anything that makes sure you get a headshot. The reason I was posting that because I thought it was a rifle, considering the name says it.
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Re: --=={TheOperators Mods}==-- LASER RIFLE New Edition!!!

Postby TheOperator » Tue May 01, 2012 3:34 am

Bump with brand new laser rifle! More info in the first post!
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Re: --=={TheOperators Mods}==-- LASER RIFLE New Edition!!!

Postby LASTofS » Thu May 03, 2012 4:54 am

Not bad!
Free bump for you. :)
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Re: --=={TheOperators Mods}==-- LASER RIFLE New Edition!!!

Postby TheOperator » Mon May 07, 2012 8:51 am

Going to re-release my Dragunov in a day or two once I make its scope! You can see a preview of it in my sag right below my PSG1.
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Re: --=={TheOperators Mods}==-- Plasma Rifle V2.0 New Editio

Postby CobaltAK » Tue May 08, 2012 1:30 am

TheOperator wrote:Shameless self-bump


...geeze, modders "home" threads should get a separate section or something...

+1
Seriously, all the mod packs section is about is "ZOMG SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX"

People like you need to get noticed too :<
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Re: --=={TheOperators Mods}==-- Dragunov Coming Soon!!!

Postby TheGeekZeke101 » Tue May 08, 2012 1:44 am

ZOMG SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX SIMOX
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Re: --=={TheOperators Mods}==-- Dragunov Coming Soon!!!

Postby TheOperator » Tue May 08, 2012 3:17 am

Seriously hope I didn't create some kinda modder-war. If anything, I wanna see some collaboration work.
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Re: --=={TheOperators Mods}==-- Dragunov ReDesign New Editio

Postby TheOperator » Thu May 10, 2012 2:45 am

Attention everybody, I just added my redesigned Dragunov-SVD! Czech it out (lol) at the bottom of the first post! (yes, I know the rifle is russian)
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