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So many people complaining about Semi's.

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Re: So many people complaining about Semi's.

Postby Tek2 » Fri Apr 27, 2012 6:31 am

TheOperator wrote:I agree, .70 weapons WERE perfect.

...

.70 balance was like this

...

SMG = Great mid distance weapon, just pop fire and you killed people in just a second or two. But it actually took skill and getting a head shot did 50 instead of SEVETYF***INGFIVEDAMAGE!!! so not only did it prevent easily 2-shotting people, but it kept you from being fodder to all of the other weapons if you were unlucky enough to get shot in the head once. It was also great for spraying small groups on enemies in close quarters.

Headshot from smg did 75 damage in 0.70.
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Re: So many people complaining about Semi's.

Postby MrHaaaaaaxFF » Fri Apr 27, 2012 7:16 am

Semi is still perfect, i don't see why people complain about it.
Shotgun? Yes, played Aloha today, and it needs to have tighter spread. Or this: viewtopic.php?f=65&t=7259
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Re: So many people complaining about Semi's.

Postby Varun » Fri Apr 27, 2012 7:18 am

ThomasArcane wrote:"They need to get nerfed"

Semi's can either make or break you.
They aren't so good that it makes them OP'd
It can't do CQC, Front line assaults and much more.
Trust me I've been outgunned by a SMG so many times.
That's why I use mine for Recon.

*cough*Bullshit*cough*

There are a few certain people in the AoS community, I wont mention their names because if you have been on the forums for more that a week looking at AoS talk, you know who they are or, specifically, who he is, who believe that the rifle is "perfect" now, and that the weapons are "balanced".
BULLSHITE I SAY!!!!!!!

The only ones who think it is perfect now are those who love the smg. I dont know how many of you have played Halo, but the smg was never made to excel at long range. Halo is a perfect example. The smg in Halo is a terrific weapon at close range, and really only an explosive weapon can beat it at close range. However, at long range, you are better off with a pistol with one bullet for all the good it will do you.

With the new update, they have basically made the smg an automatic rifle in AoS. Its accuracy has been buffed, recoil reduced and an already fast fire rate, while the rifle has lowered accuracy, and recoil, not to mention it already has a slow fire rate.

Smg users get pissed when they get headshot, and when the rifle was nerfed, the smg users' dream came true. Most rifle users know that if you miss at close range with a rifle, against an smg user, you are basically screwed. And the shotgun!
It is literally less useful than a griefing team mate.
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Re: So many people complaining about Semi's.

Postby MrHaaaaaaxFF » Fri Apr 27, 2012 7:21 am

Varun wrote:
ThomasArcane wrote:"They need to get nerfed"

Semi's can either make or break you.
They aren't so good that it makes them OP'd
It can't do CQC, Front line assaults and much more.
Trust me I've been outgunned by a SMG so many times.
That's why I use mine for Recon.

*cough*Bullshit*cough*

There are a few certain people in the AoS community, I wont mention their names because if you have been on the forums for more that a week looking at AoS talk, you know who they are or, specifically, who he is, who believe that the rifle is "perfect" now, and that the weapons are "balanced".
BULLSHITE I SAY!!!!!!!

The only ones who think it is perfect now are those who love the smg. I dont know how many of you have played Halo, but the smg was never made to excel at long range. Halo is a perfect example. The smg in Halo is a terrific weapon at close range, and really only an explosive weapon can beat it at close range. However, at long range, you are better off with a pistol with one bullet for all the good it will do you.

With the new update, they have basically made the smg an automatic rifle in AoS. Its accuracy has been buffed, recoil reduced and an already fast fire rate, while the rifle has lowered accuracy, and recoil, not to mention it already has a slow fire rate.

Smg users get pissed when they get headshot, and when the rifle was nerfed, the smg users' dream came true. Most rifle users know that if you miss at close range with a rifle, against an smg user, you are basically screwed. And the shotgun!
It is literally less useful than a griefing team mate.

Then buff the semi? Like increase it's fire rate.
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Re: So many people complaining about Semi's.

Postby Varun » Fri Apr 27, 2012 7:38 am

Nah, that would suck. If the ordinary person misses, they automatically fire again and again, paying no heed to the fact that recoil will push their gun up, making the bullets miss. If you increased fire rate, then that would only make the problem worse. If you wanted to increase fire rate, recoil would have to be reduced. Also, I'm not griping about fire rate. I'm griping about accuracy.

And before someone says something along the lines of "Well, real life rifles are not a hundred percent accurate either" let me rebut by asking you this - DO REAL WORLD SMGS HAVE THE RANGE OF A RIFLE? WELL? AND DO REAL WORLD SMGS HAVE NEXT TO NO RECOIL? HMM?

Well? Do they? The point i'm trying to address is that the smg used to have recoil that made it so that you cant shoot more than a couple of bullets into someone before recoil started to make you miss. With next to no recoil, an smg user can fire a quadrillion (Exaggeration maybe, but you get the idea) bullets at you, and 90% would hit. And since the smg does a lot of damage per shot, a a few bullets can be deadly. So either increase rifle accuracy, to even things up, or increase smg recoil, to make it fairer on the people of the community that actually use skill in this game.

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Re: So many people complaining about Semi's.

Postby MrHaaaaaaxFF » Fri Apr 27, 2012 10:07 am

Varun wrote:Nah, that would suck. If the ordinary person misses, they automatically fire again and again, paying no heed to the fact that recoil will push their gun up, making the bullets miss. If you increased fire rate, then that would only make the problem worse. If you wanted to increase fire rate, recoil would have to be reduced. Also, I'm not griping about fire rate. I'm griping about accuracy.

And before someone says something along the lines of "Well, real life rifles are not a hundred percent accurate either" let me rebut by asking you this - DO REAL WORLD SMGS HAVE THE RANGE OF A RIFLE? WELL? AND DO REAL WORLD SMGS HAVE NEXT TO NO RECOIL? HMM?

Well? Do they? The point i'm trying to address is that the smg used to have recoil that made it so that you cant shoot more than a couple of bullets into someone before recoil started to make you miss. With next to no recoil, an smg user can fire a quadrillion (Exaggeration maybe, but you get the idea) bullets at you, and 90% would hit. And since the smg does a lot of damage per shot, a a few bullets can be deadly. So either increase rifle accuracy, to even things up, or increase smg recoil, to make it fairer on the people of the community that actually use skill in this game.

^My opinions are my opinions. Agree or disagree, you wont change my mind, so feel free to rebut my arguments. I've typed up 20,000 word essays in a couple of hours, so feel free to spam me with hate and/or counter arguments. I can type back as fast as you can.

Well, at least that makes sense.
But for the shotty, what do we gonna do with it now?
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Re: So many people complaining about Semi's.

Postby Varun » Fri Apr 27, 2012 10:14 am

Well, honestly, i dont know. Making it have greater accuracy at a range would not work, because then it would be overpowered. Rate of fire would not work either. Perhaps fix the spread distance, or increase the distance before the pellets begin to spread far. I dont really have any arguments for the shotgun. Its like the runt of the family that no one likes, but cant get rid of.
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Re: So many people complaining about Semi's.

Postby Kodiak » Fri Apr 27, 2012 10:58 am

Quotes in my sig related.
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Re: So many people complaining about Semi's.

Postby mikuli » Fri Apr 27, 2012 11:21 am

People who claim that the semi has no close combat ability either have slow hands or insufficient skill. The semi is still the best all-around weapon being extremely effective at all engagement ranges. As for the current accuracy, I can honestly say I hit every with every shot that I do not screw up with my own lack of aim - save for the lag-originating failure of the hit registration.
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Re: So many people complaining about Semi's.

Postby Kodiak » Fri Apr 27, 2012 12:56 pm

Yeah, I'm no mikuli when it comes to being a uber 1337 pro rifle battlelord but I'm still making most of my shots, I have noticed the difference but it really isn't much.
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Re: So many people complaining about Semi's.

Postby demo123 » Fri Apr 27, 2012 7:41 pm

When you get a headshot with a smg at fog range easly but getting a headshot with semi at fong range harder you know that something is wrong.
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Re: So many people complaining about Semi's.

Postby Danqazmlp » Fri Apr 27, 2012 7:55 pm

demo123 wrote:When you get a headshot with a smg at fog range easly but getting a headshot with semi at fong range harder you know that something is wrong.


But it isn't. Well, mostly it isn't anyway. Shot for shot, a rifle is much more accurate. The thing that makes the SMG seem more accurate is burst firing which allows a few inaccurate shots in the area, with the chance that one or two may hit.

I tested SMG's accuracy an a duel with another SMG user, from around 10 block less than fog range. Both of us were single shotting and standing perfectly still. Neither of us could hit at all. Bulletts were going left/right/up/down but rarely on the dot. A rifle would have dominated.

Overall, the SMG seems more accurate due to being able to shoot much faster in the area, luckily hitting a few times. The Rifle is still far more accurate bullet for bullet.
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Re: So many people complaining about Semi's.

Postby TBS » Sat Apr 28, 2012 4:36 pm

BrosephRadson wrote:The rifle is already broken. Especially if you're lagging. Somehow, even a ping of 120 can stop rifle shots from registering completely, even on targets which arent moving. I actually point-blank headshotted a person who wasnt moving 3 times and nothing happened. Even without lag, many shots miss which should be dead on.



I think it's the same for all the weapons. But it's more noticeable with the rifle!
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Re: So many people complaining about Semi's.

Postby ErwinRumble » Sun Apr 29, 2012 12:25 am

Rifle is innaccurate as hell.

AOS is laggy as hell.

I'm frustrated as hell.
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Re: So many people complaining about Semi's.

Postby Varun » Sun Apr 29, 2012 1:19 am

mikuli wrote:People who claim that the semi has no close combat ability either have slow hands or insufficient skill. The semi is still the best all-around weapon being extremely effective at all engagement ranges. As for the current accuracy, I can honestly say I hit every with every shot that I do not screw up with my own lack of aim - save for the lag-originating failure of the hit registration.


I dont say that. I find it a quite effective close range weapon. But if you are vsing someone with an smg, unless they are singularly incompetent, if you miss, they will, in all probability, kill you.

Also, I have figured out the way my scope fires, and where the bullet goes, so I get headshots easily enough too, except, of course, for human error. I've adapted to the new accuracy, if a bit grudgingly. The thing is, recoil with the smg has been reduced, and thats not realistic nor is it making us lesser beings fair any better in game.

If smg recoil was reduced, I would have no problem with rifle accuracy.
Last edited by Varun on Mon Apr 30, 2012 7:03 am, edited 1 time in total.
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