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Call of Mini: Zombies (iOS)

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Call of Mini: Zombies (iOS)

Postby FaZe » Mon Apr 23, 2012 9:34 pm

This game is basically a first-person shooter zombie defence game (on iPad, iPod and iPhone), where you can buy new characters and upgrade guns. Sounds like the usual, and it is. The only difference is that everything is extremely polished. The upgrade system is great, the gameplay is smooth and attractive, and with the new online co-op mode, you can get into lobbies and fight the hordes as a team. Does anyone else play it? If so, feel free to discuss, and even leave your username below so we can play sometime :D

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If you don't have it, you can easily download it in the Apple Online Store (or whatever it's called.) Just search "Call of Mini: Zombies" into the search bar.

The game was free at one point, but I'm not so sure now. If not, go ahead and spend that $0.99.

#moneywellspent
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Re: Call of Mini: Zombies (iOS)

Postby Frostified » Mon Apr 23, 2012 9:54 pm

Is it just a coincidence that it looks like brick-fart?
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Re: Call of Mini: Zombies (iOS)

Postby FaZe » Mon Apr 23, 2012 10:18 pm

Huh, weird. I guess it does. Don't forget that this game came out wayyyy before than brick-fart.
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Re: Call of Mini: Zombies (iOS)

Postby MrHaaaaaaxFF » Wed Apr 25, 2012 4:32 pm

Playing, played. Quite cool, but i will just grab a IAP Cracker.
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Re: Call of Mini: Zombies (iOS)

Postby FaZe » Wed Apr 25, 2012 9:54 pm

Haha, I also hacked my iPad so I can get unlimited in-game purchases :D
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Re: Call of Mini: Zombies (iOS)

Postby rensdragonlord » Sat Apr 28, 2012 12:28 am

Finished 40 levels. No cheats.
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Re: Call of Mini: Zombies (iOS)

Postby FaZe » Sat Apr 28, 2012 2:25 am

The lightsaber pretty much carries you until level 65 or so. Then, you need the flamethrower that costs 1.2 mil per 100 rounds.
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