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Hax Industries [FF] [OFFICAL WEBSITE!]

Released mods containing: Player skin, guns and scopes.

Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Tue Apr 17, 2012 12:59 pm

Headshotter wrote:Do Opposing Force first, it has more different stuff

Ah yes, Black Desert Eagle and Spore Launcher. And a sniper rifle.
Also, High- Definition pack. Will add HALF LIFE HD PACK Weapons into the game.
May included Half-Life, Opposing Force and Blue Shift games in the pack. Yes, they are ISOs, but i have a way to install it without sarcifies a blank disk.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Wed Apr 18, 2012 10:47 am

Bump. Making a cool poster. As the orginal game tag line:
Run. Think. Shoot. Live.
Half -Life Source:
Run. Think. Shoot. Live. Source.
The pack's tagline may based on hlsource tagline, but which one?
Run. Think. Shoot. Live. Voxlap. <---Maybe this one? Or replace Voxap with Spades?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Thu Apr 19, 2012 5:32 am

Bump again.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Sniper101 » Thu Apr 19, 2012 12:38 pm

Bumped epic thread.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Thu Apr 19, 2012 1:50 pm

Bump, WITH A TAU CANNON!!11One!!
http://imgur.com/qKH8G
AND A DAMN CROWBAR, TAKE THIS HEADCRABS!
http://imgur.com/SxLoe
PS: All with customized pallete.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Thu Apr 19, 2012 2:35 pm

Do you have the .wav for the tau?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Thu Apr 19, 2012 2:37 pm

Headshotter wrote:Do you have the .wav for the tau?

Yes. I have Half-Life, Opposing Force, Blue Shift games in mah comptuer. Any more questions?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Thu Apr 19, 2012 2:38 pm

Oh, nice
What other weapons still need to be done?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Thu Apr 19, 2012 2:39 pm

Headshotter wrote:Oh, nice
What other weapons still need to be done?

Lemme guess, sh*t tons of it:
-Gluon Gun
-Desert Eagle
-Spore Launcher
-Baretta M9 (HD Pack)
-M4 (HD Pack)
-Some more i forgot...
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Thu Apr 19, 2012 2:49 pm

Any ideas on how to make the Gluon? is it going to be just the hose or we are going to do the backpack too?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Thu Apr 19, 2012 2:51 pm

Headshotter wrote:Any ideas on how to make the Gluon? is it going to be just the hose or we are going to do the backpack too?

Of course, both.
Now i need to know how much player voxel = weapon voxels. SIMOX!!!
Last edited by MrHaaaaaaxFF on Thu Apr 19, 2012 2:55 pm, edited 1 time in total.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Thu Apr 19, 2012 2:55 pm

It would look weird if you aim all the way up or all the way down, we need to keep the backpack size to a minimum
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Thu Apr 19, 2012 2:56 pm

Headshotter wrote:It would look weird if you aim all the way up or all the way down, we need to keep the backpack size to a minimum

hmm..... I dunno, just make the backpack as big as normal(Entire back)
also, we wanna make it as SMG, right?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Thu Apr 19, 2012 2:59 pm

I think so, I've always used the Gluon as a smg in HL so why not?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Thu Apr 19, 2012 3:04 pm

Any ideas on how much player voxel= weapons voxel?
I think its about... hell, i dunno.
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