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Hax Industries [FF] [OFFICAL WEBSITE!]

Released mods containing: Player skin, guns and scopes.

Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Fri Apr 13, 2012 4:22 pm

Sniper101 wrote:? Vietnam is now ruled my lambda sign ?

Its a war-torned Vietnam flag with a Lambada symbol on it. Something like, rebels, y'know.
War-torn: Represent Freedomn Fighters, my clan.(Notice the name)
Vietnam Flag: Our country flag, of course.
Lambada Symbol: As my Half-Life obssesion and present the upcoming Half-Life modpack.
For your curiosty.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Sniper101 » Fri Apr 13, 2012 4:40 pm

Good thing I'm not the only one OBSESSED with Half Life. Have you ever read Concerned comics? They are based on Half Life, and they are EPIC. Read it sometime: http://hlcomic.com/
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Fri Apr 13, 2012 7:55 pm

About the poll... do you guys have the models ready?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Sat Apr 14, 2012 1:14 am

Sniper101 wrote:Good thing I'm not the only one OBSESSED with Half Life. Have you ever read Concerned comics? They are based on Half Life, and they are EPIC. Read it sometime: http://hlcomic.com/

I love that comic. Read it like 10 times already. :D(Means i read it before you like, years ago)
Headshotter wrote:About the poll... do you guys have the models ready?

Not yet, still working on the Tau Cannon/Gauss Gun currently. I may.. finish those weapons before get in to the Control Points. Don't worry, i will have a preview for you guys. But anyone know how much cp voxel=player voxels? Each voxel model is different, y'know.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Sat Apr 14, 2012 2:19 am

Is this crate cute?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Sat Apr 14, 2012 6:31 am

Headshotter wrote:Is this crate cute?
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Luv it <3
Yes, it is cute.
Well crates in Half Life where tan color, with different "wood stripe thingy" on it. Not stright, but rather digonail.
(sorry for my English, you know)
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Sat Apr 14, 2012 8:03 am

I cant make proper diagonal lines at this scale without it looking weird or out of place
I'll try again tomorrow with different colors to make the impression of multiple planks
Its 4am here, see you tomorrow
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Sat Apr 14, 2012 2:56 pm

Headshotter wrote:I cant make proper diagonal lines at this scale without it looking weird or out of place
I'll try again tomorrow with different colors to make the impression of multiple planks
Its 4am here, see you tomorrow

So you decide to help me on this modpack? Thanks a lot. :D
Apache Helicopter? I need someone to tell me how much player voxels = cp voxels. SIMOX?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby SIMOX » Sat Apr 14, 2012 3:31 pm

26 player voxels (whole player model) = 9 control point voxels (in height or width)
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Sat Apr 14, 2012 3:39 pm

SIMOX wrote:26 player voxels (whole player model) = 9 control point voxels (in height or width)

Thank you.
so 9 voxels tall is equal to a player's height? What's the width then?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Sat Apr 14, 2012 5:20 pm

I can't seem to find a good color tone for the HL crate
We'll have to settle with the brown one
It is either too brown or too yellow, no light tan middle term
Not to mention the crate details will not appear in-game, although the metal bar that surrounds the crate may show

How many voxels high you want the crate?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Sun Apr 15, 2012 11:41 am

Headshotter wrote:I can't seem to find a good color tone for the HL crate
We'll have to settle with the brown one
It is either too brown or too yellow, no light tan middle term
Not to mention the crate details will not appear in-game, although the metal bar that surrounds the crate may show

How many voxels high you want the crate?

HL Crate would be acctualy, fit with ID 90(darker than SIMOX's arms :P)
BTW im thinking that we combine all of them cps toghether... Like Apache Helicopter landed with broken Wodden Crates with Big Ammo Boxes in it to the sides of the heli. Sounds cool, eh?

BTW Crates in HL? Should be less than 8 blocks. Otherwise, you can make muiltple crates with different hieght, vary from 4 to 8 voxels tall.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Headshotter » Sun Apr 15, 2012 2:12 pm

I don't think it will look good in-game with this tone
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Should i make it darker?
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby Sniper101 » Sun Apr 15, 2012 2:20 pm

Yes, it won't.
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Re: Hax Industries [FF] [Half-Life CP Poll]

Postby MrHaaaaaaxFF » Sun Apr 15, 2012 2:55 pm

Headshotter wrote:I don't think it will look good in-game with this tone
Image
Should i make it darker?

Yes, just played Half-Life a liitle bit and it should be darker.
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