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Blind Sniper's Weaponary. Taking requests.

Parts of modding, not a full set.

Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Sat Apr 14, 2012 1:55 pm

I'm currently relasing the most decent (in my opinion) reskins that I made.

And yes, I am taking requests. But if you make one, please also post a picture of the weapon you want.

So, current projects.


MP5 from HALF LIFE.
The Heckler & Koch MP5, simply known as the Submachine Gun or SMG, is a weapon featured in Half-Life and its expansions. The primary weapon used by the HECU, it is an automatic weapon with a high rate of fire. It is also equipped with what appears to be a M203 grenade launcher that boosts its effectiveness.
Image
DOWNLOAD: http://www.mediafire.com/?v5ybult7pb8xn93

CROWBAR from HALF LIFE
The Crowbar is the main melee weapon and is the signature weapon of Gordon Freeman. It is the first weapon acquired in Half-Life, serving as a signature melee weapon and a tool for puzzles. The crowbar is also used as a tool for breaking open supply crates and clearing destructible obstacles. The main melee weapon in the Half-Life story arc and the only melee weapon in the Half-Life 2 story arc, it is widely considered the iconic weapon of the Half-Life series, perhaps almost as famous as Gordon Freeman himself when referring to Half-Life.
Image
DOWNLOAD: http://www.mediafire.com/?1xrdkc6h068mf7y

MOLOTOV COCKTAIL from PROJECT ZOMBOID
Molotov Cocktails are a hand-made incendiary weapons which can be thrown by the player. They're useful for dispatching a medium to large group of enemies.Molotov Cocktails can be crafted from one empty bottle, fuel from a gasoline tank, and a piece of cloth (like a ripped sheet, socks, or a dish towel).
Image
DOWNLOAD: http://www.mediafire.com/?dvvd5olvs8dzeh0

I also want to notice that this is my first mods that I made. Yet, I am very amateur and I need to improve my skills for sure. If you have any advices that would actually help - please post 'em here. Thanks for your time! Enjoy your playtime.

MP7 from HALF LIFE 2
The Heckler & Koch MP7, also known as SMG1, is a compact, fully automatic firearm used by the Combine and the Resistance.
Image
DOWNLOAD:http://www.mediafire.com/?qc8it4o5czmugso

M40A1 Sniper Riffle from Half Life: Opposing Force
The M40A1 Sniper Rifle is a weapon used by the HECU Snipers in Half-Life and the male Black Ops in Half-Life: Opposing Force. It is a powerful rifle that can kill many types of living beings in a single hit. It has a scope attached to it to make it easy to engage long range targets. First introduced in Half-Life, the rifle model name was given in Opposing Force.
Image
DOWNLOAD: http://www.mediafire.com/?3u4j947n8z6g4u5
Sorry kids, currently no scope for this one. :(
Last edited by BlindSniper on Sat Apr 14, 2012 7:54 pm, edited 3 times in total.
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Re: Blind Sniper's Weaponary. Taking requests.

Postby MrHaaaaaaxFF » Sat Apr 14, 2012 3:54 pm

Competitor with Half-Life 1 MP5, eh?
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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Sat Apr 14, 2012 4:15 pm

MrHaaaaaaxFF wrote:Competitor with Half-Life 1 MP5, eh?



CHALLENGE ACCEPTED

but hey, we can co-op and make a pack full of Half Life weapons. for example, i already made a spas shotgun from half life, and the sniper riffle from Half Life: Opposing force. I didn't put them here, well, because they need lots of work, but if you wish - i can show it.
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Re: Blind Sniper's Weaponary. Taking requests.

Postby MrHaaaaaaxFF » Sat Apr 14, 2012 4:34 pm

BlindSniper wrote:
MrHaaaaaaxFF wrote:Competitor with Half-Life 1 MP5, eh?



CHALLENGE ACCEPTED

but hey, we can co-op and make a pack full of Half Life weapons. for example, i already made a spas shotgun from half life, and the sniper riffle from Half Life: Opposing force. I didn't put them here, well, because they need lots of work, but if you wish - i can show it.

Nope. i prefer to work on them on my own.
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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Sat Apr 14, 2012 4:42 pm

MrHaaaaaaxFF wrote:
BlindSniper wrote:
MrHaaaaaaxFF wrote:Competitor with Half-Life 1 MP5, eh?



CHALLENGE ACCEPTED

but hey, we can co-op and make a pack full of Half Life weapons. for example, i already made a spas shotgun from half life, and the sniper riffle from Half Life: Opposing force. I didn't put them here, well, because they need lots of work, but if you wish - i can show it.

Nope. i prefer to work on them on my own.



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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Sat Apr 14, 2012 5:36 pm

Added MP7!
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Re: Blind Sniper's Weaponary. Taking requests.

Postby Headshotter » Sat Apr 14, 2012 6:59 pm

HL1 MP5 competition eh?...
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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Sat Apr 14, 2012 7:55 pm

Updated with M40A1 Sniper Riffle!
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Re: Blind Sniper's Weaponary. Taking requests.

Postby Headshotter » Sat Apr 14, 2012 10:50 pm

The M40A1 looks more like an AWP except for the buttstock
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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Sun Apr 15, 2012 10:46 am

Headshotter wrote:The M40A1 looks more like an AWP except for the buttstock


Well, yeah, because I don't have the color that originally resembles to it.

I could add the belt, but meh.

Here's the pic I was looking at while making it.

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Re: Blind Sniper's Weaponary. Taking requests.

Postby Headshotter » Sun Apr 15, 2012 1:56 pm

Its not just the color, i think you should make the transition between the handguard and the barrel more smooth and move the magazine closer to the trigger

I have attached a image with my idea, this way it doesn't look so blocky as an AWP. But the original skin is still good
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m40a1 idea.jpg
(98.6 KiB) Not downloaded yet
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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Sun Apr 15, 2012 2:45 pm

Headshotter wrote:Its not just the color, i think you should make the transition between the handguard and the barrel more smooth and move the magazine closer to the trigger

I have attached a image with my idea, this way it doesn't look so blocky as an AWP. But the original skin is still good


Oh, I see now. Thanks, might fix this in a while.

The reason why there's no smooth transition is that when I was making this I didn't heard of "Double Dimensions" option. But since I know what it does now, I will make it smoother.
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Re: Blind Sniper's Weaponary. Taking requests.

Postby Headshotter » Sun Apr 15, 2012 2:50 pm

You don't need to double the dimensions, just work with the voxels to give the impression that it is sightly diagonal
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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlindSniper » Mon Apr 16, 2012 9:37 pm

Any feedbacks? :(
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Re: Blind Sniper's Weaponary. Taking requests.

Postby BlueMoon » Mon Apr 16, 2012 10:53 pm

I won't download, but your weapons look really nice. :D
[03:15:57]<Pain^3> LOL_PWNED: why are you so retarded?
[03:16:04]<Pain^3> it is just incomprehensible
[03:17:00]<Pain^3> man, you're more annoying than BlueMoon
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