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star wars AT-TE control point

Parts of modding, not a full set.

star wars AT-TE control point

Postby bobbotheclown » Fri Apr 06, 2012 10:54 am

CP.kv6
http://www.mediafire.com/?o2t44bur9f488dr

Screenshot
http://www.mediafire.com/i/?l6gv66truhsbzjr

would go good with that one guy's republic commando pack.
Last edited by bobbotheclown on Fri Apr 06, 2012 12:30 pm, edited 1 time in total.
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Re: star wars AT-TE control point

Postby CommanderCody » Fri Apr 06, 2012 11:25 am

are sure that belongs to you?
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Re: star wars AT-TE control point

Postby bobbotheclown » Fri Apr 06, 2012 12:24 pm

did someone else upload the exact same thing?

by putting it through poly2vox?

i made this like less than half an hour before i uploaded it

should i take it down?
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Re: star wars AT-TE control point

Postby Varun » Fri Apr 06, 2012 1:33 pm

Thats incredibly detailed. WOW.
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Re: star wars AT-TE control point

Postby kmaj » Fri Apr 06, 2012 1:35 pm

It's big. What if in TC/TOW someone buries it?
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Re: star wars AT-TE control point

Postby Varun » Fri Apr 06, 2012 1:39 pm

Th good thing is that it is off the ground. People cant hide behind it. Like,for example, Simox's Tank. That thing is fricken awesome, but it is easy to miss enemies because of its size
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Re: star wars AT-TE control point

Postby CommanderCody » Sat Apr 07, 2012 6:32 am

thats called tent-camping,and btw,half an hour is quite fast,i mean good modders like Simox would take 3 hours to make this-i mean look at the detail.
and by your posts this is your first post on modding.
you couldnt have done that first go.

Explain yourself.
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Re: star wars AT-TE control point

Postby Varun » Sat Apr 07, 2012 8:36 am

Hmm. Cody has a point. He said his truck took him 3 hours to build, and that was not half as detailed as this. Although, it could be that it took him longer. He could have used a AT TE as a model and worked on it from there. That could explain the thorough detail.
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Re: star wars AT-TE control point

Postby CommanderCody » Sat Apr 07, 2012 9:45 am

but he said he made it from scratch varun
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Re: star wars AT-TE control point

Postby Varun » Sat Apr 07, 2012 9:54 am

If the person you are refferring to is bobbo, then we have a problem. I don't mean to downplay your strengths, but i doubt it took you 30 mins to build that AT TE
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Re: star wars AT-TE control point

Postby CommanderCody » Sat Apr 07, 2012 11:44 am

i agree,

tell us where you got that from,or just give credit to the person,read the god damn rules
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Re: star wars AT-TE control point

Postby bobbotheclown » Sat Apr 07, 2012 2:49 pm

CommanderCody wrote:thats called tent-camping,and btw,half an hour is quite fast,i mean good modders like Simox would take 3 hours to make this-i mean look at the detail.
and by your posts this is your first post on modding.
you couldnt have done that first go.

Explain yourself.


I said i posted this half an hour after it was finished. not that it took me half an hour to make. a grammar error from me, sorry.

I ported the model with poly2vox. textures and everything. most the work was done in the modelling program. half the textures were screwwed up and i had to fix the textures. heck i can post the model thats 256 blocks long if you want.

no this isn't my first post in modding, this is.

i did make it. but this is probably the lazy method of doing things like this.
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Re: star wars AT-TE control point

Postby CommanderCody » Sat Apr 07, 2012 11:27 pm

well i dont know how you went from that to this,and i swear ive seen that scope before.
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Re: star wars AT-TE control point

Postby Stiivais » Sun Apr 08, 2012 4:23 pm

CommanderCody wrote:well i dont know how you went from that to this,and i swear ive seen that scope before.

Lol, dont you think that there are some similarities between scopes made out of 30-40 blocks? xD
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Re: star wars AT-TE control point

Postby bobbotheclown » Sun Apr 08, 2012 5:22 pm

actually that scope was really badly made with paint.net

just pixel art, distort, and zoom blur.

I should probably redo that whole gun.
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