by TheGeekZeke101 » Tue Apr 03, 2012 11:20 pm
Well here are my such ideas:
Servers Gained Popularity:
When you joined an 8/32 server, you liked it. Not to mention, if you joined 1/12 servers on the list, you loved it. It was hard to do stuff by yourself, so it was scarce to see someone roam the battlefield alone. Now I can "one man army" my way to the top. Now there's no reason to go along with a group and work together when there are 29/32 people active.
New Features/Pyspades:
The old 0.26 servers were simple. You knew you had to get that intel, and you knew it wouldn't be easy. Now, with all these new features, it isn't a doubt on your mind. You don't need to jump every block or walk to do it. Pyspades, as an example, offers alot, but tends to slide away from the game itself. With all these new gamemodes and features, there is no way to exactly sustain teamwork. People would rather play that new arena gamemode, rather than that old shabby ctf.
Maps:
The new maps offer all the protection you need. No need to help a bud on the battlefield build a fort and what not. All your bridges, tunnels, and hideouts are made for you. No one wants to use that ugly, bland gen map.
I really do miss teamwork. Getting nine kills an hour, tapping the intel, or even building something majestic meant it all.
Retired Member Missing In Action As Of 7/26/12