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[REQ] Shader Mod [Req]

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[REQ] Shader Mod [Req]

Postby LinktersHD » Mon Apr 02, 2012 4:20 pm

You know how Minecraft has a GL Shader Mod for Minecraft.. Maybe Ace of Spades could have a shader mod. This would be very good for a video i would like to do
Nuketown map is out!:
viewtopic.php?f=67&t=11021]

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Re: [REQ] Shader Mod [Req]

Postby ChaosTLW » Mon Apr 02, 2012 6:49 pm

LinktersHD wrote:You know how Minecraft has a GL Shader Mod for Minecraft.. Maybe Ace of Spades could have a shader mod. This would be very good for a video i would like to do


Like, textures? Not possible with the current engine, AFAIK, but maybe with the OpenGL engine that is to come.
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Re: [REQ] Shader Mod [Req]

Postby LinktersHD » Mon Apr 02, 2012 6:52 pm

ChaosTLW wrote:
LinktersHD wrote:You know how Minecraft has a GL Shader Mod for Minecraft.. Maybe Ace of Spades could have a shader mod. This would be very good for a video i would like to do


Like, textures? Not possible with the current engine, AFAIK, but maybe with the OpenGL engine that is to come.

Once their is a massive update with the Engine and you can edit textures. Maybe a experience mod can do this. We will never know
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viewtopic.php?f=67&t=11021]

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Re: [REQ] Shader Mod [Req]

Postby Paratrooper » Mon Apr 02, 2012 7:12 pm

Ask mat^2
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.
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Re: [REQ] Shader Mod [Req]

Postby LinktersHD » Tue Apr 03, 2012 2:27 pm

Paratrooper wrote:Ask mat^2

Who is he
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Re: [REQ] Shader Mod [Req]

Postby MrHaaaaaaxFF » Wed Apr 04, 2012 9:18 am

Mat^2 is the OpenGL Cilent developer.
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Re: [REQ] Shader Mod [Req]

Postby LinktersHD » Wed Apr 04, 2012 2:18 pm

MrHaaaaaaxFF wrote:Mat^2 is the OpenGL Cilent developer.

Oh ok thanks for the info
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viewtopic.php?f=67&t=11021]

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Re: [REQ] Shader Mod [Req]

Postby MrHaaaaaaxFF » Wed Apr 04, 2012 4:19 pm

LinktersHD wrote:
MrHaaaaaaxFF wrote:Mat^2 is the OpenGL Cilent developer.

Oh ok thanks for the info

Btw the OpenGL cilent might be makes AoS looks like Minecraft in Shaders Mod(i luv that, too bad my comp sucks)
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Re: [REQ] Shader Mod [Req]

Postby LinktersHD » Thu Apr 05, 2012 11:33 am

MrHaaaaaaxFF wrote:
LinktersHD wrote:
MrHaaaaaaxFF wrote:Mat^2 is the OpenGL Cilent developer.

Oh ok thanks for the info

Btw the OpenGL cilent might be makes AoS looks like Minecraft in Shaders Mod(i luv that, too bad my comp sucks)

Ah ok. Also if i use the shader mod on Minecraft it lags but hopefully if there is a Shader Mod for AoS then hopefully it doesnt lag
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Re: [REQ] Shader Mod [Req]

Postby swordoflightning » Tue Apr 10, 2012 9:54 pm

Ah ok. Also if i use the shader mod on Minecraft it lags but hopefully if there is a Shader Mod for AoS then hopefully it doesnt lag

there is always lag
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