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Woo! (a.k.a client side interpolation)

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Re: Woo! (a.k.a client side interpolation)

Postby Putin » Sat Mar 24, 2012 4:45 pm

64 is for me 2 much players ... Only if we would have 4 Teams with 16 players in one .
AoS The worst game with the greatest potential .
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Re: Woo! (a.k.a client side interpolation)

Postby Tiki » Sat Mar 24, 2012 5:23 pm

Putin wrote:64 is for me 2 much players ... Only if we would have 4 Teams with 16 players in one .

But then you will have 48 players killing you instead of 32 :O
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Re: Woo! (a.k.a client side interpolation)

Postby Putin » Sat Mar 24, 2012 5:40 pm

TIKI wrote:
Putin wrote:64 is for me 2 much players ... Only if we would have 4 Teams with 16 players in one .

But then you will have 48 players killing you instead of 32 :O


No no no... They are 4 teams war not 3 vs 1 team.
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Re: Woo! (a.k.a client side interpolation)

Postby Fluttershy » Sat Mar 24, 2012 7:01 pm

Putin wrote:No no no... They are 4 teams war not 3 vs 1 team.


Unless theres some sort of truce between yellow/green team and red/blue team, you may as well consider it 16 vs 48.
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Re: Woo! (a.k.a client side interpolation)

Postby IrishElf » Sat Mar 24, 2012 7:39 pm

Fluttershy wrote:
Putin wrote:No no no... They are 4 teams war not 3 vs 1 team.


Unless theres some sort of truce between yellow/green team and red/blue team, you may as well consider it 16 vs 48.


Nah, I don't think coordination on a 3v1 scale is possible for long before any alliance self destructs.
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Re: Woo! (a.k.a client side interpolation)

Postby Fluttershy » Sat Mar 24, 2012 7:46 pm

IrishElf wrote:Nah, I don't think coordination on a 3v1 scale is possible for long before any alliance self destructs.


its considered 16 vs 48 because they're all against you, if one of them sees you, they arnt going to go "oh hes on the blue team, ill leave him alone", they're going to shoot you. While they arnt all going to be going against you at once (itd be silly to think that), they are all your enemy and will shoot you and take your intel if given the chance.
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Re: Woo! (a.k.a client side interpolation)

Postby Diggy » Tue Mar 27, 2012 4:03 am

OOOH I didn't even think about the gen maps. I love those! why don't more servers host them?????
I don't see why more people don't makes forts. even if not useful, they're a lot of fun
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Re: Woo! (a.k.a client side interpolation)

Postby Bandage » Tue Mar 27, 2012 2:30 pm

Lovely, gen maps could rise up to their feets again. I still try to play in them if I ever see a server hosting them.

64 players on a gen map... jeez, awesomeness engaged.
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