Ben, what was it you said about spectator mode? Something along the lines of that you were fixing it to be less of a spy-drone? Get lost, you didn't, and probably never will. If you need more time; fine. Just don't waste ours coming up with excuses as to why something's not done.
Moving on; Damage tweaks - This is a joke. Everyone has consistently expressed that the weapons are fine as they were, and you've ruined it. I am livid about this, absolutely livid.
Sprinting - Really, why did you do this? If you really wanted to veto autoclimb, just veto autoclimb. This isn't going to make the game more tactical by requiring roads, because at the end of the day it's still just a bunch of COD morons running and gunning through the map. Good idea, terribly implemented, and I hate it.
Master server - Looks terrible. Make it a grid so that everything is laid out evenly. Just an aesthetic issue, but that brings me to another point;
90% OF THE UPDATES WERE AESTHETIC. Bullet casings? New muzzle flash colour? Bullet sounds have changed to this high pitched whine? And then you changed the respawn message (and those little "beeps") to be (correct me on this if I'm wrong) "less annoying"? 3 retro-sounding beeps were not annoying. THIS IS. Honestly, I liked the graphics how they were. This just adds more to look at and get used to, and the thing I want to stress most here is that the changes were COMPLETELY UNNECESSARY. They serve no purpose in gameplay, and in my opinion, look really terrible.
Wave respawning - die in a fire, and that's all I'm saying about it.
The new log in window (where you choose your team) has half the scoreboard blocked off, so I can't see who's on which team. This annoys the hell out of me, again, because 90% of the improvements were supposed to make the game look visually appealing.
Spade melee damage reduced - Sure, you add sprint and it seems like a good idea, but oh no, now charging like the Chinese in Korea seems like a viable strategy, doesn't it? Well, better patch up that patch with another patch.
Click and drag and modified block damage - I actually tried out click and drag and it's nowhere near as fast as I thought it would be. It's still a horrible feature that needs to be removed, but it in no way necessitated reducing SMG block damage and increasing rifle and spade damage. This makes the SMG totally useless, the Rifle way overpowered, and the spade an even faster choice for griefers. For the love of God, if you need to fix a feature you implemented with another feature, the first feature was not produced correctly.
Your turn; what do you think of .75?