danhezee wrote:UNDERCOVER wrote:Altoids wrote:Agreed. I saw the B-F website, seems like a complete ripoff of aos.
Nope, not a rip off, B-F differs in so many ways than AoS, with the gameplay, building, etc.
It actually has more content than AoS, and that's something that you can't deny.
Oh, and BTW, according to an IT member of Infernum Studios, the highest amount of people who played B-F at one moment was over 3500 players, and this includes people who were building and people who were fighting on servers.
I'd say that this game beat AoS' player record (over 2000 people, right?) by a longshot, and B-F is in closed Beta for only 13 days!
You gotta hand it to them, that's pretty impressive.
Why are you saying them? It is obvious you work for them.
You know how much money Ben Aksoy spent on marketing?
answer: $0
You guys spent money on facebook ads, I dont know how much but I bet thousands?
B-F isnt an indie game, you are either working for the german publisher or the korean sweatshop that developed the game. 3000 concurrent players is really good for an indie game, time will tell if 3000 concurrent players is significant for commercial game such as yours.
I don't work for either of those companies, i'm just a huge fan of the game who's trying to protect it from hate.
The source of my information for everything I said in this thread is the devs Twitter, Facebook, Tumblr and e-mail.
I just don't understand why people keep calling this game a "shitty COD rip off", or "3 year old game with guns".
Yes, I know that this community would rather kill them self instead of playing COD, but COD did not copyright guns, it did not copyright the FPS genre.
And yes, I know that AoS is an indie game which uses 0$ for marketing, but that will change, since this game will be sold when it reaches 1.0 for around 9 bucks, i'f i'm not mistaken, and it will probably require marketing once it reaches 1.0.
Also, B-F doesn't use Facebook ads, the German publisher just made a Facebook account with "B-F" as its name, their Facebook profile is supposed to be just a place were the players can get information and updates regarding the game.
Again - source: Twitter, Facebook, Tumblr and e-mail.
Huge profit game companies are sometimes better than small indie developers, I mean, AoS is waiting for 0.75 for around 4 and a half months now, IIRC.
B-F was inspired by COD, Minecraft and Roblox a little bit, it was never inspired by AoS because the developers practically never heard of Ace of Spades, since it's a small game and Googling it's name would end up in song and playing card results.
Again, I am not a game developer or a marketing person of Infernum Studios or EXE Games, I am just a huge fan of the game who likes to protect other games from hate.
Just to back that up, i'm 13 years old and I live in Bosnia and Herzegovina.
inb4 people saying that i'm an immature person due to my age - go ahead guys, I don't mind it, i'm a hard nut to crack. ;)