So, more of a larger map. However, it seems to be able to handle any kind of player count.
The middle is a bit of a no-mans land, but there are some places of cover dotted around, including the edges which have slightly higher sides. The bases have cover from the hills and a few walls - not too easy to spawnkill.
Other than the tools mentioned below, I'd like to thank the testers - [zZz]Greace, {RoT}Eden, mikuli, SnIpEr, EnclaveWewt, T, King, CptCrow and HeyJD (sorry if I've missed anyone out).
Screenshot:
Download Standoff
On the map-repo
Used:
- jojoe's heightmap blender plugin
- paint.net for height-map colours
- bildramer's heightmap generator to combine the two ^
- hompy's rapid.py for fast building
- Yourself's map-making script tools to create upper stories and tunnels