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[INACTIVE]Kickbutt's mods [version 0.63][Skins & guns]

Released mods containing: Player skin, guns and scopes.

Re: [Mod]Kickbutt's mods [version 0.63][Skins & guns]

Postby kickbutt101 » Fri Feb 03, 2012 3:26 am

ok, its about time for some constructive critisicm :)
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Re: [Mod]Kickbutt's mods [version 0.63][Skins & guns]

Postby kickbutt101 » Fri Feb 03, 2012 5:17 am

DAMNIT , all day i was redoing pkp peecheng (or whatever :P) AND I DID IT THE WRONG WAY!
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Re: [Mod]Kickbutt's mods [version 0.63][Skins & guns]

Postby MrHaaaaaaxFF » Wed Feb 22, 2012 12:43 pm

srly, ur guns suck.
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Re: [Mod]Kickbutt's mods [version 0.63][Skins & guns]

Postby TheSifodias » Wed Feb 22, 2012 7:38 pm

Above is the general statement about your guns. But seriously, your guns lack the detail other modders try to make.
1. Almost no diagonal shapes in your guns to represent curves.
2. Your guns look nothing like the models they were based off of.
3. Your guns are all one color, kinda of makes it bland.
4. What's with the multiple download links? Put your png,kvg, and wav in one compressed zip file.
Dragunov: Scopes too big. Delete the strap. The dragunov is also really small, but I'm not sure if that's beneficial and disadvantegeous. In general the gun looks kind of cartoonish, but I like that.

SMG: http://world.guns.ru/userfiles/images/m ... /pkp_1.jpg That's the real gun. Look at the differences.

Shotgun: Terrible. The barrel is way too big and the stock is really small.

2nd Smg: The MP5K is a really hard gun to detail by itself, so you should have added some attachments.
See here: http://www.scaar.at/airsoft/mp5kpdw4.jpg

Semi Carbine: Actually pretty nice. Did some improvements: http://www.mediafire.com/?9es3nq82glsb484

Sights: These are what really shocked me. These are terrible, so many bad things about them.

I like your dynamite and appreciate the amount of detail you put into your army suit.

My suggestion is that if you really want to improve, then download one of SIMOX's mods and try to match up your gun's detail with his level of detail.
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Re: [Mod]Kickbutt's mods [version 0.63][Skins & guns]

Postby greace » Wed Feb 22, 2012 8:03 pm

first of all the smg looks weird basically the scope is the thing
the hand gun you made is too black
the shotgun is also too black and add more detail
the sniper......make a better scope and a make it more longer
only 40 voxels
max 50
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Re: [INACTIVE]Kickbutt's mods [version 0.63][Skins & guns]

Postby kickbutt101 » Wed Feb 22, 2012 10:23 pm

You realise this is inactive
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Re: [INACTIVE]Kickbutt's mods [version 0.63][Skins & guns]

Postby TheSifodias » Wed Feb 22, 2012 10:32 pm

So you're not modding anymore?
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Re: [INACTIVE]Kickbutt's mods [version 0.63][Skins & guns]

Postby kickbutt101 » Wed Feb 22, 2012 10:35 pm

Im working on a new pack, but this mod will not be updated
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Re: [INACTIVE]Kickbutt's mods [version 0.63][Skins & guns]

Postby greace » Thu Feb 23, 2012 10:08 am

hm well then
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