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AOS 0.76 BLOCK Damage

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Re: AOS 0.76 BLOCK Damage

Postby Benton » Tue Oct 02, 2012 6:03 pm

You must have really bad aim because it is easy to take down blocks in .76 with the SMG.

Besides, the Semi is doing it's job taking down blocks: http://en.wikipedia.org/wiki/Anti-materiel_rifle
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Re: AOS 0.76 BLOCK Damage

Postby Fluttershy » Tue Oct 02, 2012 7:01 pm

Mehrunes wrote:Honestly, you should just charge and make yourself fodder for your teams semi users. I'm serious. It really helps to just act as a distraction and help your teammate trace down the bastard and kill him. I believe SMG users are supposed to act as fodder in the first place.

Atleast youre honest when saying all other weapons cant compare to the brutally op rifle.

Benton wrote:Besides, the Semi is doing it's job taking down blocks: http://en.wikipedia.org/wiki/Anti-materiel_rifle

The M14 isnt an anti material rifle
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Re: AOS 0.76 BLOCK Damage

Postby Mehrunes » Wed Oct 03, 2012 6:01 am

And then the rifle had been nerfed down to 5 bullets, they did tone down on the rape. At least it takes a magazine just to take down a 2 block thick cover. It's not as destructive as you think it is maaaan. Who even uses a rifle to break cover anyway.

Though I guess it's really overpowered based on how good you are. But the SMG is still easier to use.
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Re: AOS 0.76 BLOCK Damage

Postby Varun » Wed Oct 03, 2012 8:47 am

I don't know why anyone would use the 0.76 rifle to take out cover. It has 5 bullets and a slow fire rate. What normal person would use it to take down cover?
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Re: AOS 0.76 BLOCK Damage

Postby Putin » Wed Oct 03, 2012 2:54 pm

Varun wrote:I don't know why anyone would use the 0.76 rifle to take out cover. It has 5 bullets and a slow fire rate. What normal person would use it to take down cover?

It got 8 bullets also its ROF is 120RPM ( 2 bullets in a fucking second ) Wouldn't say its that "bad"
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Re: AOS 0.76 BLOCK Damage

Postby Varun » Wed Oct 03, 2012 3:38 pm

So it got buffed again? Haven't played 0.76 in a while. Ages actually.
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Re: AOS 0.76 BLOCK Damage

Postby Putin » Wed Oct 03, 2012 6:30 pm

Varun wrote:So it got buffed again? Haven't played 0.76 in a while. Ages actually.

You should see it its the power fullest rifle ever no other version had a Rifle that is so destructible kills with 2 shoots at close and is 100% accurate ...
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Re: AOS 0.76 BLOCK Damage

Postby Benton » Wed Oct 03, 2012 7:14 pm

The M14 isnt an anti material rifle


http://en.wikipedia.org/wiki/Submachine_gun

Where does it say in that article that SMG's are used for long range combat. Because both .75 and .76 SMG's are really good at it. So what if our semi which is an M14 is not an anti material rifle.
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Re: AOS 0.76 BLOCK Damage

Postby ChaosTLW » Wed Oct 03, 2012 7:57 pm

I always though the SMG was intended to be an anti-cover, jackhammering weapon instead of a killing weapon. IMO the SMG should get it's 3-block destroy back, although TBH I didn't felt the nerf that much.
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Re: AOS 0.76 BLOCK Damage

Postby Fluttershy » Wed Oct 03, 2012 9:19 pm

Benton wrote:So what if our semi which is an M14 is not an anti material rifle.


Because I dont like the Rifle being the best at everything.

Varun wrote:So it got buffed again? Haven't played 0.76 in a while. Ages actually.


Imagine the .75 rifle with 2 less bullets, pinpoint accuracy, and 2 hit body shots. Thats the .76 Rifle.
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Re: AOS 0.76 BLOCK Damage

Postby ZaPhobos » Thu Oct 04, 2012 4:38 am

>Reading original post.

So you DON'T like the idea of the SMG being less destructive? That seems like a balance, now you can't just plow past everything if you actually enjoy using the SMG, like me. It adds a challenge to not waste munition destroying everything around them.
Back to my original point, it's a balance of sorts:
The SMG gets another whole magazine, so you don't have to run back and forth... As much. Assuming you don't die often.
The SMG gets greater torso and limb damage. Major buff.
The SMG has lower head damage. Minor nerf.
To balance its newfound lethality, it acts as less of a destruction tool.


As for the Rifle...
The rifle has its total munition lowered. Major nerf.
The rifle has its clip capacity lowered. Major nerf.
The rifle shoots slower. Major nerf.
The rifle is 100% accurate. All day, everyday. Major buff.
The rifle does greater damage to all body parts. Major buff.

It can't be balanced with three nerfs, right? It seems pretty high powered so why not do greater block damage too?

Who is seriously going to waste munitions destroying blocks with a weapon made to kill, anyway?


That's the SPADE'S job.
Last edited by ZaPhobos on Thu Oct 04, 2012 5:28 am, edited 1 time in total.
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Re: AOS 0.76 BLOCK Damage

Postby Fluttershy » Thu Oct 04, 2012 4:44 am

ZaPhobos wrote:The rifle has its clip capacity lowered. Major nerf.
The rifle shoots slower. Major nerf.


These arent even noticeable. Btw, you forgot "return of pinpoint accuracy"
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Re: AOS 0.76 BLOCK Damage

Postby ZaPhobos » Thu Oct 04, 2012 5:27 am

Fluttershy wrote:
ZaPhobos wrote:The rifle has its clip capacity lowered. Major nerf.
The rifle shoots slower. Major nerf.


These arent even noticeable. Btw, you forgot "return of pinpoint accuracy"

Is there need for an edit?

Simply asking, you've been here longer, not being an ass intentionally.
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