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Commander Hurricane's Shack o' Packs

Released mods containing: Player skin, guns and scopes.

Commander Hurricane's Shack o' Packs

Postby CommanderHurricane » Sun Sep 09, 2012 7:11 am

Also, my separate parts thread!
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Over 150 downloads!

Are you from way-before-modern-time?
Are you like, "Woah man, this game is way too high-tech for me, brah,"?

Then you need the Archer's Armory!
These weapons will fill all of your head-piercing needs!
Each arm is hand-crafted with love and care, guaranteed to fatally wound anybody who waltzes into your path.

NEW! Download the AA, and receive a free 'Quick Loader's Quiver'!
See it for yourself!

Also, for only 20 more payments of $0 you can obtain the Crossfire as well!
Check it out in still imagery and in video!

Pictures of the amazing weapons in action.
The arms depicted in real-time!
Download the Archer's Armory!

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(Over 40 downloads!)

War. War never changes.

But your arsenal can!
These replicas of weapons used by two of the Wasteland heroes are sure to make any Raiders quake in fear!
Left to right:
Lil' Macintosh, the .44 magnum found by Littlepip inside the Ironshod Firearms main office.
Littlepip's Zebra Carbine, found in the former office of the president of the Four Stars train company.
Blackjack's Combat Shotgun. Self-explanatory.
Includes sounds straight from Fallout 3!

Image previews!
Video preview!
What are you waiting for? Download them!

Littlepip, Lil' Macintosh, and Zebra carbine from Kkat's Fallout:Equestria. Blackjack from Fallout: Equestria (Project Horizons) by Somber. Also, credits to Bethesda for Fallout, y'know.

(Feedback is really appreciated, haha.)
Last edited by CommanderHurricane on Sun Sep 30, 2012 8:05 pm, edited 41 times in total.
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Re: The Archer's Armory [Kinda WIP]

Postby ZaPhobos » Sun Sep 09, 2012 9:45 am

WELCOME!

To the elite society known as the modders!
This board is home to some of the best, and you will have plenty of competition, ie. me (The generous and slow), CobaltAK (also generous, much faster due to time allowed to him), EssigGurkenFred (simple... Yet elegant), Sifodias (The collectively wonderful), SIMOX (The elitist, mysterious admin)), and many others. (Riff-raff)

I'm going to be totally honest with you, you need to do some polishing up if you wanna make it here! When you feel good and get good reviews, you want to carry on, otherwise... The thread ends up in the 2nd page. And from that page, we know not what happens to them...
------------
On first look, the problems I see are essentially PROPORTION with the player, at least with the rifle bow. Even if that is meant to be a short bow, people find small, stout things aestheticly unpleasant while playing. My suggestion is making it somewhat larger, like the Yumi bow. Also, he holds it outwards from him, by the string. That's incorrect.
Now to move on to the rifle bow's sights. I have seen better, but they are decent.

Now the perforator, I have mixed emotions about. Everything is almost perfect except the model. It's VERY large, and not well rounded by the looks of it. In other words it's BULK is both good and bad. You just need to shave a bit off here and there. The sights for the perforator are... Meh. You could do better!

Sounds are perfect.
Take this criticism and go to work.


P.S. Gimme hoof. /)
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Re: The Archer's Armory [Kinda WIP]

Postby CommanderHurricane » Sun Sep 09, 2012 4:39 pm

ZaPhobos wrote:This big response that would be a really long quote


Alright, thanks for replying!

The Riflebowâ„¢, yes, it is heavily referencing the Minecraft bow, which is causing these problems, and I'm planning on making an original model today.
I was messing with the sights for both weapons trying to find a good perspective for it.
I made the perforator model before realising that AoS now has different tracers for each weapon. This means I can actually make crossbow bolts for the perforator, wheee
Being able to make shorter bolts will let me make the Perforator smaller, and there's that fix.

I'm planning on updating later today, and hopefully some of the problems will be resolved then.

OH YEAH I FORGOT WHOOPS (\
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Re: The Archer's Armory [Kinda WIP]

Postby Ultrayoshi49 » Mon Sep 10, 2012 1:46 am

These look promising, though the sights, they need A LOT of work, but they aren't terrible. The bow is nice looking, but the bottom of the perforator is a bit to bulky, so it could use a bit of touching up
(basically what ZaPhobos said paraphrased)

(\
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Re: The Archer's Armory [Kinda WIP]

Postby CommanderHurricane » Mon Sep 10, 2012 4:02 am

UPDATE
-Entirely new original model for the Riflebow
-Perforator heavily messed around with
-Ammo icons added
-Quick Loader's Quiver added
-The weapon models having been changed, the sights have also changed accordingly.


Ultrayoshi49 wrote:quote

Thanks for the feedback!
[ Also, aw yeah /) ]
I was trying to make the clip look like it could hold 30 bolts, but yeah, I could make it smaller. I'll test out some sizes.
Last edited by CommanderHurricane on Mon Sep 10, 2012 4:23 am, edited 1 time in total.
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Re: The Archer's Armory [Kinda WIP]

Postby Ultrayoshi49 » Mon Sep 10, 2012 4:07 am

Ya, these look MUCH better, great job
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[21:31] <+fLaMeOnCrack> Tell DE I'm sorry for insulting his greatness and if allowed, I would be happy to kiss his ass
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Re: The Archer's Armory [Kinda WIP]

Postby CommanderHurricane » Mon Sep 10, 2012 4:13 am

Ultrayoshi49 wrote:Ya, these look MUCH better, great job


Thanks a ton, dude. And fast response to that update, lol.
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Re: The Archer's Armory [Kinda WIP]

Postby Ultrayoshi49 » Mon Sep 10, 2012 4:14 am

CommanderHurricane wrote:
Ultrayoshi49 wrote:Ya, these look MUCH better, great job


Thanks a ton, dude. And fast response to that update, lol.

Insomnia helps you catch things within seconds of them happening ;)
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Re: The Archer's Armory [Kinda WIP]

Postby CommanderHurricane » Mon Sep 10, 2012 4:29 am

Ultrayoshi49 wrote:
CommanderHurricane wrote:
Ultrayoshi49 wrote:Ya, these look MUCH better, great job


Thanks a ton, dude. And fast response to that update, lol.

Insomnia helps you catch things within seconds of them happening ;)

<insert reply that makes sense because I can't come up with one>
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Re: The Archer's Armory [WIP]

Postby robotnik185 » Mon Sep 10, 2012 6:36 pm

Not bad, not bad at all! I do like that kind of sight style with the normal bow, but it should have an actual ironsight with the crossbow.
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Re: The Archer's Armory [WIP]

Postby ZaPhobos » Mon Sep 10, 2012 11:57 pm

MUCH better. We have a contender on our hooves!
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Re: The Archer's Armory [WIP]

Postby Tex » Tue Sep 11, 2012 12:09 am

Nice weapons, better in-game. Are you doing a shotgun-crossbow next? :)
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Re: The Archer's Armory [WIP]

Postby CommanderHurricane » Tue Sep 11, 2012 3:10 am

Tex wrote:Nice weapons, better in-game. Are you doing a shotgun-crossbow next? :)

Thanks, mate. :DD
Actually, that's what I was about to do after I quit TF2 just now, haha.
I have an idea for the Crossfire, and I'm gonna go skin and test it after I finish checking youtube and stuff lol

robotnik185 wrote:Not bad, not bad at all! I do like that kind of sight style with the normal bow, but it should have an actual ironsight with the crossbow.

ZaPhobos wrote:MUCH better. We have a contender on our hooves!

Oh man, forgot to respond to you guys. Tyvm, dudes.

Also, I was thinking about making an ironsight for the crossbow. I'm not exactly sure how to go about it, so I'm gonna mess with the Crossfire a bit and then get back to it.
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Re: The Archer's Armory [WIP]

Postby TheSifodias » Tue Sep 11, 2012 4:58 am

Ok, welcome to the AOS modder's section!
Like ZaPhobos said, I'm one of the modder "pros", and I've taken a keen interest in your riflebow. The bow and arrow has been a long-standing project of mine, and since my M3 Flamethrower, I've believed that I could make a proper, modern/ancient bow pack with quiver and arrows. With your permission, I could use your base model of the bow for some of these:
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English longbow.

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Composite bow. Probably would remove external plating.

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The modern bow of the present day soldier.

As well as make a 3-D quiver that will only show up when the bow is equipped. Do you accept or refuse?
A leader, a sniper, a creator...
an admin, and a loyal clan member of USAB.

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Re: The Archer's Armory [WIP]

Postby CommanderHurricane » Tue Sep 11, 2012 6:31 am

UPDATE
-Crossfire added (riflebow placeholder sounds until I get better ones)
-Ironsight reticules centered (OOPS!)
-tracer.bmp added

The Crossfire is soooo awkward. If you guys have any suggestions, I'm all ears.
I'm ULing pics and video right now for it.

TheSifodias wrote:quote

Hey, credit me and you can do whatever you non-commercially want haha
I'd be proud to have somebody else thinking my work is good enough to be a base for their stuff :DD

REUPDATE
-Some file organisation fixed
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