Note: This forum is merely an archive. It is no longer possible to register or post. - StackOverflow
New Ace of Spades Forums: http://buildandshoot.com/

0.76 Discussion

For all things AoS!

Re: 0.76 Discussion

Postby Fluttershy » Sat Jul 21, 2012 11:03 pm

This isnt a dumping ground for crappy ideas, make a different thread so people can go indepth as to why theyre retarded.

And someone needs to tell ben that his "nerf" to smg isnt a nerf in the slightest.
User warned, breaking the general principle, learn to partake in a civilized discussion or don't post at all. ~Doc
User avatar
Fluttershy
Member
 
Posts: 979
Joined: Tue Dec 27, 2011 5:13 am

Re: 0.76 Discussion

Postby Barbo178 » Sat Jul 21, 2012 11:47 pm

[quote="Barbo178"]Add tanks( one crewmam, damage of 3 grenades, 2 bazooka shoots to destroy [direct impact] only 2 per team.[/quote]
lolnope. People are going to be hogging them all game and then the other guys will ragequit.[/quote]

Create the crewman class(he has only a pistol and only he can ride the tank limited 3 per team)
Add tanks only in some maps.
Barbo178
Member
 
Posts: 4
Joined: Sun Feb 12, 2012 10:41 pm
Location: Brasil

Re: 0.76 Discussion

Postby Tin » Sun Jul 22, 2012 12:03 am

This. Isn't. Battlefield.
Image
LinStar wrote:We all have feelings. That's a fact. Thank You!
User avatar
Tin
[SPQR] Leader
 
Posts: 1662
Joined: Sat Jun 09, 2012 10:56 pm
Location: Hacking forums with Scipion.

Re: 0.76 Discussion

Postby Barbo178 » Sun Jul 22, 2012 12:05 am

i'm only giving an idea.
Barbo178
Member
 
Posts: 4
Joined: Sun Feb 12, 2012 10:41 pm
Location: Brasil

Re: 0.76 Discussion

Postby Tin » Sun Jul 22, 2012 12:07 am

Point of game is to be simple. Not to have nuclear bombs and chemical weapons and RC-XD.
Image
LinStar wrote:We all have feelings. That's a fact. Thank You!
User avatar
Tin
[SPQR] Leader
 
Posts: 1662
Joined: Sat Jun 09, 2012 10:56 pm
Location: Hacking forums with Scipion.

Re: 0.76 Discussion

Postby Barbo178 » Sun Jul 22, 2012 12:08 am

nuke is a terrible idea!
fact
Barbo178
Member
 
Posts: 4
Joined: Sun Feb 12, 2012 10:41 pm
Location: Brasil

Re: 0.76 Discussion

Postby 3imis » Sun Jul 22, 2012 2:35 pm

Sigh. The new rifle needs one shot kills, because of it's slowness, but that would make it easy for noobs to kill you :(
Guess I'll stick to the SMG until the next pre-release
_______Leader of B2K | IGN: B2KxEimis | My videos!_______
Image
User avatar
3imis
Member
 
Posts: 406
Joined: Sun Jan 15, 2012 1:44 pm
Location: Far away.

Re: 0.76 Discussion

Postby conternecticus » Sun Jul 22, 2012 4:15 pm

0.76 should have:
-less lag
-less bug
-more weapon
-have to register to play

And we shouldn't have nuclear and bombs, grenade is ok :D

That's all =))
Image
Best kill streak: 19
Have some improvement =) Fighting!
Just joined AoS :) Nice to meet you guys
User avatar
conternecticus
Member
 
Posts: 13
Joined: Fri Jul 20, 2012 5:03 pm

Re: 0.76 Discussion

Postby ChaosTLW » Mon Jul 23, 2012 3:39 am

conternecticus wrote:0.76 should have:
-less lag It is supposed to be there
-less bug Already planned for .76
-more weapon Well, as far as I know, you're going to have to wait for 1.0
-have to register to play Already planned for .76

And we shouldn't have nuclear and bombs, grenade is ok :D

That's all =))
#1 most active member
Image

We are here because the Universe offers conditions so life can evolve,to the point where(at least one)species,in a small planet around a star lost between millions of galaxies,is able to ask itself:What was my origin? (M. Gleiser)
User avatar
ChaosTLW
Member
 
Posts: 2981
Joined: Tue Dec 27, 2011 2:17 am

Re: 0.76 Discussion

Postby guyinasuit » Mon Jul 23, 2012 8:47 am

how long till .76 comes out?
guyinasuit
Member
 
Posts: 1
Joined: Fri Mar 23, 2012 8:15 am

Re: 0.76 Discussion

Postby UNDERCOVER » Mon Jul 23, 2012 1:29 pm

guyinasuit wrote:how long till .76 comes out?
The pre-release is out in the IRC and you can download it.

As for official release date - no idea.
tunaspirit wrote:So AoS is an actual army simulator?
I never knew Marines were fighting THAT much terrorist polaks and brazilians.
User avatar
UNDERCOVER
Member
 
Posts: 395
Joined: Wed Dec 28, 2011 11:36 am
Location: Bosnia and Herzegovina.

Re: 0.76 Discussion

Postby HoboHob » Mon Jul 23, 2012 10:00 pm

I am sure this has been complained about plenty before, but please, please give the rifle its old shot interval.

But keep the 5 ammo, otherwise it would be "OP" like in 0.70.
Image
User avatar
HoboHob
Member
 
Posts: 834
Joined: Sat Mar 10, 2012 1:32 am

Re: 0.76 Discussion

Postby DrSandwich » Tue Jul 24, 2012 5:27 am

Discussion Mode Activated!
The rifle will be missed as a 10 round gun, the fire rate could be a step forward or back depending on your views.
Image
Click Picture to go to my mods page.
Image
User avatar
DrSandwich
Member
 
Posts: 305
Joined: Mon Feb 06, 2012 1:46 am
Location: Over Yonder

Re: 0.76 Discussion

Postby thegreatninjaman » Wed Jul 25, 2012 12:18 am

why not add bullet drop to the rifle? so at a certain range it requires more skill to aim.
thegreatninjaman
Member
 
Posts: 89
Joined: Thu Jul 19, 2012 1:24 am

Re: 0.76 Discussion

Postby SRL » Wed Jul 25, 2012 1:49 am

thegreatninjaman wrote:why not add bullet drop to the rifle? so at a certain range it requires more skill to aim.


:I


Tin wrote:Point of game is to be simple. Not to have nuclear bombs and chemical weapons and RC-XD.
User avatar
SRL
{AGAN} Member
 
Posts: 710
Joined: Sun May 06, 2012 10:25 am
Location: Up yours!

PreviousNext

Return to Ace of Spades Discussion



Who is online

Users browsing this forum: No registered users and 1 guest

cron