# READ THE INSTRUCTIONS BELOW BEFORE YOU ASK QUESTIONS
# Arena game mode written by Yourself
# A game of team survival. The last team standing scores a point.
# A map that uses arena needs to be modified to have a starting area for
# each team. A starting area is enclosed and has a gate on it. Each block of a
# gate must have the EXACT same color to work properly. Between each rounds,
# the gate is rebuilt. The gates are destroyed simultaneously at the start of each
# round, releasing the players onto the map. Players are free to switch weapons
# between rounds.
# Spawn locations and gate locations MUST be present in the map metadata (map txt file)
# for arena to work properly.
# Spawn locations for the green team are set by using the data from the 'arena_green_spawn'
# tuple in the extensions dictionary. Likewise, the blue spawn is set with the 'arena_blue_spawn'
# key.
# The locations of gates is also determined in the map metadata. 'arena_gates' is a
# tuple of coordinates in the extension dictionary. Each gate needs only one block
# to be specified (since each gate is made of a uniform color)
# Sample extensions dictionary of an arena map with two gates:
# extensions = {
# 'arena': True,
# 'arena_blue_spawn' : (128, 256, 60),
# 'arena_green_spawn' : (384, 256, 60),
# 'arena_gates': ((192, 236, 59), (320, 245, 60))
# }
BuffetOfLies wrote:That script is old. Enough things have changed that older scripts tend to either not work at all or work in unpredictable ways. C'est la vie.
Users browsing this forum: No registered users and 2 guests