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0.76 Discussion

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Re: 0.76 Ideas

Postby AlexKirchu » Sat Jun 23, 2012 11:53 am

DaFuq wrote:What i want for 0.76:
Muzzle Flash
Classes like in TF2
More balanced accuracy
Smg fix
Binocular/Smoke grenade aimed artillery
Kill streaks/Death Streaks
Muzzle Flash hider with Classes
More Game Modes.

Some are repetitions from other posts, but its worth to repeat.


As your name suggests...dafuq

This ain't CoD, how many times does it have to be said? No classes, no streaks (although we're probably going to get them anyway with the MG and RPG coming), and what do you mean by "more balanced accuracy"?
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Re: 0.76 Ideas

Postby Sniper101 » Sat Jun 23, 2012 12:00 pm

AlexKirchu wrote:
DaFuq wrote:What i want for 0.76:
Muzzle Flash
Classes like in TF2
More balanced accuracy
Smg fix
Binocular/Smoke grenade aimed artillery
Kill streaks/Death Streaks
Muzzle Flash hider with Classes
More Game Modes.

Some are repetitions from other posts, but its worth to repeat.


As your name suggests...dafuq

This ain't CoD, how many times does it have to be said? No classes, no streaks (although we're probably going to get them anyway with the MG and RPG coming), and what do you mean by "more balanced accuracy"?


He means that the SMG will have a little less accuracy and the rifle will have more accuracy than now!
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Re: 0.76 Ideas

Postby MediumShadow » Sat Jun 23, 2012 2:01 pm

How about Bouncing Betties
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Re: 0.76 Ideas

Postby DarkDXZ » Sat Jun 23, 2012 7:16 pm

First o' all, I suppose that it will be 1.0 now, won't it?
Meh, inactivity for 3 months is not always the great thing (new PC, more games, blah blah blah)

MGs and RPGs
Server mods
Fancy GUI with a game launcher
Cube-based (as opposed to square-based) graphics (also known as OpenGL client)
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Spewin' out random cow manure (for lack of a more polite term), but I guess that's what we will get.
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Re: 0.76 Ideas

Postby MediumShadow » Sat Jun 23, 2012 9:12 pm

dark go to suggestions and look at the do not section
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Re: 0.76 Ideas

Postby Fluttershy » Sat Jun 23, 2012 10:23 pm

Because the do not suggest list applies to posts? (hint, it doesnt, just threads in the suggestions forum)

DarkDXZ wrote:First o' all, I suppose that it will be 1.0 now, won't it?
Meh, inactivity for 3 months is not always the great thing (new PC, more games, blah blah blah)


.76 was confirmed by Ben to be the next version
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Re: 0.76 Ideas

Postby MediumShadow » Sat Jun 23, 2012 10:33 pm

what will 0.76 include?
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Re: 0.76 Ideas

Postby OreXinth » Mon Jun 25, 2012 7:20 am

the new opengl engine and lag fixes
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Re: 0.76 Ideas

Postby ChaosTLW » Mon Jun 25, 2012 7:48 pm

OreXinth wrote:the new opengl engine and lag fixes

As far as I know, OpenGL will only be implemented in 1.0
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Re: 0.76 Ideas

Postby XxsnipahxX » Fri Jun 29, 2012 9:33 pm

I want a better shotgun reload. press R once as a time. I time is one 1 bullet in the gun. 6 clicks of R is the whole 6 pellets in the shotgun.
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Re: 0.76 Ideas

Postby LinktersHD » Fri Jun 29, 2012 9:39 pm

Hmm good idea,
I like it
Nuketown map is out!:
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.76 Discussion

Postby TheGeekZeke101 » Thu Jul 05, 2012 1:27 pm

Last Update [Fri Jul 06, 2012 7:25 pm]

Ace of Spades Beta 0.76
-launcher and auto-updater added
-client-side map caching (skips redownloading stored maps)
-rifle accuracy boosted back to old values
-rifle clip size and ammo count reduced
-SMG does greater body/limb damage (slightly less headshot damage)
-SMG block damage reduced
-buffs to shotgun fire and reload rate
-shotgun can now loads 8 shells
-minor bullet falloff damage at range
-drop shadow for killfeed/chat text
-smooth client-side interpolation on orientation and positional updates
-optimizations to world update packet
-player models not so neon anymore
-current grid coordinate displayed above minimap
-added 1st-person camera to spectator mode
-fixed font rendering lag
-fixed click & drag crash


Resource: http://ace-spades.com/wp-content/uploads/changelog.txt

I dont know about you guys, but Im siked! It sounds like .76 will be the better update we've all been waiting for :D
Last edited by TheGeekZeke101 on Sat Jul 07, 2012 12:25 am, edited 3 times in total.
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Re: .76 Changelog

Postby tunaspirit » Thu Jul 05, 2012 1:42 pm

Less map loading times, less fogline headshots, less rifle ammo capacity, less SMG block damage
auto-updater, better shotguns, 1st person spectator, original rifle accuracy and modloader features?

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Re: .76 Changelog

Postby MrHaaaaaaxFF » Thu Jul 05, 2012 1:49 pm

Serious ammo management.
Better shotguns.
Original rifle.
Auto updater.

I'm sooooooo gonna coming back to this game. It's been too long since i stopped AoS and switch to otehr games.
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