SolRaK wrote:we can also grab the weapons of fallen enemies, with the ammunition they had them. I like the symbol of the bullets ^ ^
good idea?
Picking up weapons that we didn't start off with.. hmm that's very interesting. Great idea!
SolRaK wrote:we can also grab the weapons of fallen enemies, with the ammunition they had them. I like the symbol of the bullets ^ ^
good idea?
Rossu wrote:It would be nice if you get those from dead bodies (Press F To Search) - (Searching...) - (Health Crate Found)
ManiacGamerBR wrote:Rossu wrote:It would be nice if you get those from dead bodies (Press F To Search) - (Searching...) - (Health Crate Found)
I dont like the idea. Y'know, like this, fiding dead corpses would be too easy. I think you should search for dead corpses in the map, finding them with a hot key would be lame. Thats for lazy boys/girls. I think you could get the weapons from the corpses, that would be very nice, but searching for them in a hot key is too much. And I think the ammunition AND the health crate should be only one crate, so you get refilled with bullets and get full health at the same time. It would be like a care package. But not spawning on the map. You get X kills (3 for an example) and you use the care package. Since it will have choppers in the game, it would be nice putting an animation of a chooper passing in the skyes and dropping a crate in the area you want to it to fall.
Commodore wrote:Taking things from dead bodies is a bad idea. Pls dont implement that.
Commodore wrote:Taking things from dead bodies is a bad idea. Pls dont implement that.
Commodore wrote:Taking things from dead bodies is a bad idea. Pls dont implement that.
ZaPhobos wrote:Commodore wrote:Taking things from dead bodies is a bad idea. Pls dont implement that.
Well there is a method to his madness...
How would the player know what weapon is dropped?
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