Issue #4 - Turrets and Markers
Turrets!!1
Turrets will play a very extensive role on the battlefield. They will be player-controlled, but perhaps automatic later on in the future. They will be placeable on any block with the appropriate space requirement. The rate of fire, damage of bullets, ammunition size is unknown for now.
On IRC, bcoolface informed us about the new weapon:
[13:24:29] <PXYC> OGL, or in the next update?
[13:24:41] <bcoolface> 1.0
[13:26:58] <bcoolface> players can play them... they can be destroyed with RPG or if you destroy the block under it
[13:27:03] <bcoolface> *deploy them
[13:28:14] <Azn_Gamer> bcoolface: Say the guy dies. Would his turret die too?
[13:28:23] <bcoolface> you unlock them by building, capping, killing... same way as unlocking mines, staches, artillery, etc
[13:28:28] <bcoolface> no azn
[13:28:33] <bcoolface> it's for keeps
This will be one of the new features in the OpenGL version of Ace of Spades. What do you guys think? Will it cause more problems with griefing? Do you think that this a better incentive for defending your team's intel?
Tell us here:
http://ace-spades.com/forums/viewtopic.php?f=63&t=9758#p122227
Well, with all these amazing updates and new features in the future versions of Ace of Spades, will you support the devs for $10 USD (or more)?
http://ace-spades.com/forums/viewtopic.php?f=63&t=9739#p121736
A deuce carries 3 grenades at a time. With limited 'nades, you should use them wisely! scarfacemperor wrote up a decent guide with colour and hand-drawn diagrams!
http://ace-spades.com/forums/viewtopic.php?f=63&t=9930#p125104
Lensman made a web-viewer for .kv6 files!
http://ace-spades.com/forums/viewtopic.php?f=164&t=10010&p=127169#p126711
I messed around and made you guys a 3D interactive viewer for the new turret:
http://lofs.tk
Featured Gallery:
Mods:
Hey, you! Have I seen your mods yet? If you're a dedicated modder, be sure to get your thread on the Modex (modifications index)!
http://ace-spades.com/forums/viewtopic.php?f=71&t=6900#p75954
Check out SIMOX's new H&K MP5!
http://ace-spades.com/forums/viewtopic.php?f=71&t=291#p12398
PyroKnight made a bob-omb for his Super Mario Modpack! It replaces your grenade.kv6 file.
http://ace-spades.com/forums/viewtopic.php?f=72&t=9991&p=126927#p126268
Maps:
Ki11aWi11 made a new infiltration map! It's called Lone Tower, there's a large central tower surrounded by a moat. There's a forest bordering the edges of the map.
http://ace-spades.com/forums/viewtopic.php?f=67&t=9164#p111619
Renders:
Gorman rendered and animated some .kv6 models!
http://ace-spades.com/forums/viewtopic.php?f=84&t=9954#p125672
Pyspades:
Scripts:
Hompy has been busy working on some neat Python scripts. He has added markers in-game now! Woo! \o/
http://ace-spades.com/forums/viewtopic.php?f=80&t=9593#p119713
Grownades! Probably something more "fun" than usable (on a 32-player server) due to the high amount of resources it uses to build the models.
http://ace-spades.com/forums/viewtopic.php?f=80&t=9500#p117976
The picture doesn't tell the whole story, be sure to watch his video:
http://youtube.com/watch?v=cwQKz-JmMKk
Also, play on Sham's Little Pony to help hompy test out the new airstrike script! Also, there's an enemy spotting feature.
aos://3623329061:32887
Screenshots from mat^2:
Qubicle Constructor
Tower of Babel Platform
Tower of Babel Platform.. with a helicopter
BREAKING NEWS:
Due to a recent argument between both parties having quarrels with one another. I REFRAIN FROM STARTING DRAMA SO I WON'T SAY A LOT ABOUT THE ISSUE. Read/submit opinions here:
http://goonhaven.org/threads/goon-haven-aos-is-coming-to-an-end.3302/
It was fun helping the Goon Haven community and playing on the GH servers. Please don't make any other rant threads or the likewise, use this:
http://ace-spades.com/forums/viewtopic.php?f=63&t=10199#p129714
Update:
Enari has generously volunteered to host Goon Assault (the map for GH1). He has transferred the GH staff and the server configuration! It will be on the play page soon.
Read more about it here:
http://ace-spades.com/forums/viewtopic.php?f=195&t=10226#p130136