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@Luigibro: I didn't want to derail

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@Luigibro: I didn't want to derail

Postby Gorman » Tue Jun 12, 2012 12:10 pm

Luigibro wrote:http://i.imgur.com/BUT3r.png
http://i.imgur.com/zBYBD.png

Needs moar Panzers.

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Oh yeah, if anyone else wants assets rendered, feel free to ask. It's a pretty simple process.

EDIT: Helicopter (mercilessly stolen from SIMOX)
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It turned out to be a bother to make it spin faster so I thought this is fine.

EDIT: lol truck dodging RPGs
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EDIT: MLG TANK DRIVER!!!111
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EDIT: A ball of P90s
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I don't know why.
Last edited by Gorman on Tue Jun 12, 2012 3:11 pm, edited 2 times in total.
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Re: @Luigibro: I didn't want to derail

Postby demo123 » Tue Jun 12, 2012 2:28 pm

Wow nice animating.
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Re: @Luigibro: I didn't want to derail

Postby Ki11aWi11 » Tue Jun 12, 2012 2:30 pm

Capitol, Space Station, Trenches, Penthouse plz!
I'd love to chuck them on my topics!
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Re: @Luigibro: I didn't want to derail

Postby Gorman » Tue Jun 12, 2012 2:45 pm

idk how to convert vxl in to vox,kv6,v3a,v3b or obj...
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Re: @Luigibro: I didn't want to derail

Postby SIMOX » Tue Jun 12, 2012 3:58 pm

Wow that is some nice animation skills Gorman! What you used? Blender, 3Ds max, Maya?
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Re: @Luigibro: I didn't want to derail

Postby Gorman » Tue Jun 12, 2012 4:14 pm

blender


10charlimitftl
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Re: @Luigibro: I didn't want to derail

Postby SueSakamoto » Tue Jun 12, 2012 8:07 pm

Ball of P90's? Katamari is serious now.
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Re: @Luigibro: I didn't want to derail

Postby TheGeekZeke101 » Tue Jun 12, 2012 8:10 pm

Now I'm gonna expect an animation for every gun SIMOX starts releasing :P

These look amazing!
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Re: @Luigibro: I didn't want to derail

Postby TheSifodias » Tue Jun 12, 2012 8:23 pm

Do a GH1 Map 10 minutes before map change.
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Re: @Luigibro: I didn't want to derail

Postby SIMOX » Tue Jun 12, 2012 8:39 pm

So I tried animating:

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BTW you can change whole color in SLAB6 with "C"
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Re: @Luigibro: I didn't want to derail

Postby Gorman » Tue Jun 12, 2012 9:06 pm

I think your dino needs knees :D
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Re: @Luigibro: I didn't want to derail

Postby SIMOX » Tue Jun 12, 2012 9:37 pm

Gorman wrote:I think your dino needs knees :D

It has them. I just didn't bother animating their movement. This was hard enough already xD.
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Re: @Luigibro: I didn't want to derail

Postby Luigibro » Tue Jun 12, 2012 10:24 pm

Holy Spade, that's top-notch work! Permission to use on my topic?
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CLICK ME ^^^^^ :3c
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Re: @Luigibro: I didn't want to derail

Postby Gorman » Tue Jun 12, 2012 10:47 pm

go for it!
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Re: @Luigibro: I didn't want to derail

Postby Fett316 » Tue Jun 12, 2012 10:54 pm

How does one get these into blender to begin with?

Top-notch work btw!
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