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0.76 Discussion

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Re: 0.80 Ideas

Postby SnipeG » Fri May 11, 2012 7:46 pm

I vote for vehicles, but, for this well need rocket launchers, or some anti-vehicles weapon stuff.
if we have vehicles, well need to destroy them as defense.
and one thing that i was thinking about,
the map, some maps doesnt have support to vehicles, like i dont remember now.
and the game is made of blocks, well have to create something that can pass trough the cubic elevations
thats my point
if u agree or discord just tell, what u agree with and discord
see ya
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Re: 0.80 Ideas

Postby LinktersHD » Tue May 29, 2012 8:41 pm

In conclusion this game just needs bullet drop then it is complete.
Nuketown map is out!:
viewtopic.php?f=67&t=11021]

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Re: 0.80 Ideas

Postby Fluttershy » Tue May 29, 2012 8:43 pm

LinktersHD wrote:In conclusion this game just needs bullet drop then it is complete.


In conclusion bullet drop doesnt add anything to this game and wont get it nearer to "completion".
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Re: 0.80 Ideas

Postby LinktersHD » Tue May 29, 2012 8:48 pm

Well i did ask Bcoolface in Mumble and he said he would.
HE defiantly said their was going to be a Ace of Spades Launcher in which you will have to use your forum login details.
It means more people will register on the forums = more traffic = Slower servers.
It also means their might be some flaming and trolling.
So that's the down side.
Edit:
Realised i've posted 500 post :)
Nuketown map is out!:
viewtopic.php?f=67&t=11021]

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Re: 0.80 Ideas

Postby Articsledder » Tue May 29, 2012 8:50 pm

LinktersHD wrote:It means more people will register on the forums = more traffic = Slower servers.


Where's your math on this? The forums are in no way connected to the servers. It would probably just remove all those who don't want to register, meaning less lag.
Last edited by Articsledder on Wed May 30, 2012 12:16 am, edited 1 time in total.
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Re: 0.80 Ideas

Postby ThisFrickinSite » Tue May 29, 2012 8:54 pm

i bet they wont even fix any of the stufff were complaing about now.
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Re: 0.80 Ideas

Postby Articsledder » Wed May 30, 2012 12:17 am

ThisFrickinSite wrote:i bet they wont even fix any of the stufff were complaing about now.


Ben pays quite a bit of attention to the forums, and the players, he is listening. It's all up to him what he "fixes".
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Re: 0.80 Ideas

Postby LinktersHD » Wed May 30, 2012 9:12 pm

He will pay attention to what the forum has to say.
Nuketown map is out!:
viewtopic.php?f=67&t=11021]

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Re: 0.80 Ideas

Postby Sydan » Mon Jun 04, 2012 7:11 pm

I would like secondary sidearms
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Re: 0.80 Ideas

Postby HoboHob » Tue Jun 05, 2012 12:08 am

Sydan wrote:I would like secondary sidearms

It has been stated several time: Secondary arms are coming in the next update. Along with openGL, RPG and auto-updater!
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Re: 0.80 Ideas

Postby Varun » Tue Jun 05, 2012 6:16 am

I'm not entirely sure whether that's true. I've heard that OpenGL, heli's and rpg's may only be incorporated after this game enters alpha stage. Also, if you check bcoolface's activity, he comes on almost every day. He doesn't post much, but he reads what is posted.
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Re: 0.80 Ideas

Postby Sydan » Wed Jun 06, 2012 7:05 pm

OpenGL will be released once ace of spades is officialy out
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Re: 0.80 Ideas

Postby Aeroclaw » Wed Jun 06, 2012 7:25 pm

I just want the SMG's range nerfed, and the headshots to actually KILL and register as a kill.
It's ducking crazy that if you miss a SMG user from half the map (pinpoint) as a sniper you're dead because of the ducking range on the SMG.
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Re: 0.80 Ideas

Postby Putin » Wed Jun 06, 2012 11:14 pm

Aeroclaw wrote:I just want the SMG's range nerfed, and the headshots to actually KILL and register as a kill.
It's ducking crazy that if you miss a SMG user from half the map (pinpoint) as a sniper you're dead because of the ducking range on the SMG.

1. If you got cover a SMG can hardly kill you
2. Its range cant be lowered cause it got to low damage like 2hits in head what is mostly 3 or 4 and in torso like 5-7.
AoS The worst game with the greatest potential .
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Re: 0.80 Ideas

Postby IrishElf » Thu Jun 07, 2012 12:10 am

Putin wrote:1. If you got cover a SMG can hardly kill you
2. Its range cant be lowered cause it got to low damage like 2hits in head what is mostly 3 or 4 and in torso like 5-7.


1. AHAHAHAHA! You are so wrong it hurts! It's incredibly easy to blast through any wall or terrain feature and splatter the guy behind it. I bet you're one of those deuces who assume that blasting through your 1block thick wall to kill your predictably stationary self = hacking.

2. 2 headshots, 3 body and I'm fairly certain 3 to leg/arm to kill. Damage outside of headshot is on par with the semi, three times the ammo per clip, much higher RoF, and with that accuracy cone and lag since .75 semi tends to be completely unreliable.

Either buff the semi/shotgun or buff the shotgun and nerf SMG. There is no room for discussion when one weapon absolutely dominates every other to the point of it being akin to bringing a knife to a gunfight if you aren't using it.
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