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AoS Headline News Recap - Issue #3

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AoS Headline News Recap - Issue #3

Postby LASTofS » Sat Jun 02, 2012 3:18 pm

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Issue #3

Ready for another rocket-powered issue? ;)


What's new?

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Mat^2 has been busy working on his OpenGL client. Up above is a sample of the new main screen.

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Mat^2's been messing around with a new font. Looks damn good, eh? Hopefully more work will be done for the text (e.g. scrollable text, maybe a text background with a dark shade).

Woo! \o/
Ace of Spades Linux support. No need for Wine. 'Nuff said?

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Click and drag building! Workin' transparency.

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Sooooo, you guys might've heard about a new weapon, more specifically the RPG. A ROCKET PROPELLED GRENADE LAUNCHER!!!!!11111

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Spread the news! Most people who don't keep up with the forums are unaware of this. If you're interested in talking to others about this new weapon, there is a discussion thread here:
http://ace-spades.com/forums/viewtopic.php?f=63&t=8596#p102453


Ace Talk:
How did you find out about Ace of Spades? Tell us all about it here:
http://ace-spades.com/forums/viewtopic.php?f=63&t=9083

Hey, if you could rate Ace of Spades from 1 to 10 what would you give it? Why?
http://ace-spades.com/forums/viewtopic.php?f=63&t=9221#p112547

Kodiak wrote up a decent guide on how to defeat pro's like mikuli:
http://ace-spades.com/forums/viewtopic.php?f=63&t=8997#p108824
Make your shots count! Learn how to defeat them.
*If you don't know mikuli by now, you've probably either never seen him play, or succesfully votekicked him for "aimpotting".

We've been trying to squeeze a few terms in the dictionary:
http://ace-spades.com/forums/viewtopic.php?f=63&t=8293#p97009
See if you can add any! We have a few made-up terms (that have caught on) in there, as well. :)

FaZe started a best kills contest:
http://ace-spades.com/forums/viewtopic.php?f=61&t=8851#p106394
Be sure to submit a clip!


Game suggestions:
What's your opinion on official clan tags? It'll be cool to have some kind of system that allowed you to slap clan tags on your clan members' IGN. What do you think? Tell us here:
http://ace-spades.com/forums/viewtopic.php?f=65&t=8369&p=110718#p98374

The intel. What if successfuly enemy intel captures rewarded you with temporary buffs/perks? Do you like the idea?
http://ace-spades.com/forums/viewtopic.php?f=65&t=8856&p=110723#p106447

sportsfan2 suggested when a building has been sapped, the whole structure should not go lopsided then disappear, but perhaps all of the blocks simply collapse and form rubble.
http://ace-spades.com/forums/viewtopic.php?f=65&t=8624#p102921


Featured Gallery:
What an impressive fortress! Cool build, Ultrasonic & friends!

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http://ace-spades.com/forums/viewtopic.php?f=163&t=8959#p107974

El Grandy! TheGrandmaster has been working on "AoSAdmin". It's a remote administration program written in Python.

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He also has a Trello board. The official thread is here:
http://ace-spades.com/forums/viewtopic.php?f=79&t=8642&p=103977#p103264

Awesome render from Dany0:
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Also, userbars are spreading like wildfire! Get a custom forum signature with YOUR name, and anything YOU'D like on it!
http://ace-spades.com/forums/viewtopic.php?f=163&t=9177&p=111740#p111740
Last edited by LASTofS on Thu Jun 07, 2012 10:43 pm, edited 5 times in total.
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Re: AoS Headline News Recap - Issue #3

Postby ElFizbanio » Sat Jun 02, 2012 3:19 pm

needs more spades
Check out my AAR as I conquer @
viewtopic.php?f=84&t=15676&start=15#p239457
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Re: AoS Headline News Recap - Issue #3

Postby LASTofS » Mon Jun 04, 2012 2:49 am

Added a picture of the click & drag building preview.

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Re: AoS Headline News Recap - Issue #3

Postby calmchowder » Mon Jun 04, 2012 3:28 am

WoW! THis is REALLY good! THanks for the updates!
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Re: AoS Headline News Recap - Issue #3

Postby bonjovirules » Mon Jun 04, 2012 10:40 am

These are so helpful, I didn't know about the RPG. Will this be in the new update 0.80?
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Re: AoS Headline News Recap - Issue #3

Postby LASTofS » Mon Jun 04, 2012 2:50 pm

bonjovirules wrote:These are so helpful, I didn't know about the RPG. Will this be in the new update 0.80?


Weapon's still a work in progress and unfortunately I don't know too much about release date/versions.
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Re: AoS Headline News Recap - Issue #3

Postby calmchowder » Mon Jun 04, 2012 11:19 pm

I think RPG is with 1.0. Not sure.
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Re: AoS Headline News Recap - Issue #3

Postby CraftDinur » Mon Jun 04, 2012 11:58 pm

idk who's more of a magician. hompy or mat^2.
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Re: AoS Headline News Recap - Issue #3

Postby Elsweyr » Tue Jun 05, 2012 12:59 am

I can't wait to the grenade launcher!!!
but i think it will make the shotgun more useless than it was before =/
Tenso! xD
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Re: AoS Headline News Recap - Issue #3

Postby calmchowder » Tue Jun 05, 2012 3:11 am

Elsweyr wrote:I can't wait to the grenade launcher!!!
but i think it will make the shotgun more useless than it was before =/

Lol, i was modding a grenade launcher. Well, back to modding it...
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Re: AoS Headline News Recap - Issue #3

Postby EpicDude133 » Wed Jun 06, 2012 8:46 pm

Yay!!!
But i bet that people will use RPG's to 1-shot kill people :( And keep using them, keep using them, keep using them...
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Re: AoS Headline News Recap - Issue #3

Postby LASTofS » Thu Jun 07, 2012 2:58 am

Elsweyr wrote:I can't wait to the grenade launcher!!!
but i think it will make the shotgun more useless than it was before =/


Yeah, that's true.
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Re: AoS Headline News Recap - Issue #3

Postby Ultrasonic » Thu Jun 07, 2012 7:23 am

YESSSS!!!! thanks for including my build
BTW this stuff needs to be downloadable as a PDF also needs it weekly
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Re: AoS Headline News Recap - Issue #3

Postby bonjovirules » Thu Jun 07, 2012 9:19 am

Yeah, weekly would be good. But does that much stuff happen in a week
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Re: AoS Headline News Recap - Issue #3

Postby Ultrasonic » Thu Jun 07, 2012 9:34 am

good point, still needs to be downloadable though
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