Map Render, courtesy of Paratrooper using Yourself's Map Rendering Tool
Hi Everyone,
I've just put the finishing touches on Space Station. This new map is set aboard the International Space Station and involves a conflict between the USA and the USSR (which was dissolved well before the ISS was started). I've gone and mapped out the various modules and externally the station looks very much like the ISS. Internally: the same cannot be said. The map plays best with Team Death Match (tdm), especially with: fast spawning, no destroying initial blocks and black fog. Since there are so many complex computer systems and codes that are needed to keep the station in orbit, you must use Pyspades as the server application. If you fail to do this the station will fall out of orbit! I've attached a video for you convenience and some cool images so you can see the general layout and game-play.
Version 1.1: http://www.mediafire.com/?6p2gc1fjwbddpi2
Includes:
- -Pyspades metadata
-3 Spawns per team
-Intel Locations
-Base Locations
-1.1: Bottom Layer is Water with Instant Death
Arena Version 1.1): http://www.mediafire.com/?1e41778glzt61zz
Includes:
- -Arena Gates
-Blue Spawn (Shuttle)
-Green Spawn (Soyuz)
-1.1: Bottom Layer is Water with Instant Death
-1.1: Airlocks for EVA battles across the hull!
The International Space Station.
A closer look.
Orbital Combat.
Simox's AWESOME astronaut skin.