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0.75 Discussion

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Re: 0.75 Discussion

Postby Varun » Thu May 17, 2012 1:26 pm

Yeah, a rifle is made for long range. A smg is made for short-mid range. By making the smg that much better at long range, you basically destroy realism. Since when can a smg shoot like it shoots now. In real life, smgs don't have the range of rifles. They do in this game. Realism isn't factored in many games.
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Re: 0.75 Discussion

Postby bov930527 » Thu May 17, 2012 6:54 pm

AEM wrote:
Putin wrote:I said " Aos now got Smgs and Shotguns that have to be equivalent like the rifle " Not like Shotgun and Smg should be "Rifles " more like they should be good in their sectors and be a thread just like the rifle , so all weapons would be feared and so equivalent .

No they should have there true powers, not be nerfed or buffed to be equal. There is no bill of rights for guns, if a rifle is the most powerful, then pick it, nobody is stopping you.


I have to say that I very much support AEM on this. Although then we come back to the debate "Realism VS. Playability". Personally, I would choose "Realism" because I like challenge. War in real life is challenging as hell (it is hell, if you ask most of the veterans). Nerfing/buffing just to make the game easier so that people don't need to use their brains at all will just make the game boring for those who actually have brains. And even those who don't have them will get bored pretty fast when adrenaline kick ends and there is no challenge to be had.

At least that's what I think.
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Re: 0.75 Discussion

Postby AEM » Thu May 17, 2012 7:57 pm

bov930527 wrote:I have to say that I very much support AEM on this. Although then we come back to the debate "Realism VS. Playability". Personally, I would choose "Realism" because I like challenge. War in real life is challenging as hell (it is hell, if you ask most of the veterans). Nerfing/buffing just to make the game easier so that people don't need to use their brains at all will just make the game boring for those who actually have brains. And even those who don't have them will get bored pretty fast when adrenaline kick ends and there is no challenge to be had.

At least that's what I think.

Yes, I'm pretty sure Ben intended this game to be more realistic than playable.
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Re: 0.75 Discussion

Postby Varun » Fri May 18, 2012 7:09 am

Yeah, but at the moment, the smg is not really that realistic. Not at all.
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Re: 0.75 Discussion

Postby AEM » Fri May 18, 2012 12:40 pm

Varun wrote:Yeah, but at the moment, the smg is not really that realistic. Not at all.

Yes, three bullet shots to head would be a miracle in real life.
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Re: 0.75 Discussion

Postby Varun » Fri May 18, 2012 12:42 pm

Yeah, and the range of the smg is way off. Since when do smg's have range that can equal a rifle?
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Re: 0.75 Discussion

Postby AEM » Fri May 18, 2012 12:44 pm

Varun wrote:Yeah, and the range of the smg is way off. Since when do smg's have range that can equal a rifle?

As far as I know, you need to waste an entire magazine to kill a person that far. Aimbots can do it three shots.
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Re: 0.75 Discussion

Postby Varun » Fri May 18, 2012 12:56 pm

Nah, with a decent sight, burst firing and by crouching you can kill people at a long range. I know because smg pros constantly do it to me ;p
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Re: 0.75 Discussion

Postby AEM » Fri May 18, 2012 1:21 pm

That's why you have to be good in all weapons.
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Re: 0.75 Discussion

Postby Varun » Fri May 18, 2012 1:24 pm

But there is slightly more skill involved with using the semi and, besides, its fairly easy to wast a bunch of ammo using the smg and only kill a few people. With a semi, you can get a possible 60 kills, without needing to replenish.
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Re: 0.75 Discussion

Postby bov930527 » Fri May 18, 2012 1:46 pm

Varun wrote:But there is slightly more skill involved with using the semi and, besides, its fairly easy to wast a bunch of ammo using the smg and only kill a few people. With a semi, you can get a possible 60 kills, without needing to replenish.


I think it's the other way around. You need a lot more skill to go far with SMG since it has much higher recoil, you need more shots to actually kill a person and you can't run'gun so every time you wish for a more or less precise shot you need to crouch.

Plus, the effectiveness of SMG in compare to rifle shouldn't even be discussed. If we assume that 1 block in-game represents 1 meter, than SMG and rifle are fairly realistic. Seen as your sight range doesn't extend 200 blocks, and most of real-life SMG's have an effective range of over 300 meters, there should be no debate about this. If we could have view of the entire map at once, then we would have a proper discussion, since then we could have people sniping one another from A1 to H8 with the rifle, which obviously shouldn't be possible with SMG. But as it is right now, SMG's effective range and accuracy are highly realistic. It is just that sight range prevents rifle to excel at what it is made for: long ranges.
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Re: 0.75 Discussion

Postby Tek2 » Fri May 18, 2012 1:57 pm

bov930527 wrote:If we assume that 1 block in-game represents 1 meter, .


1 block is less than a meter. Characters are almost 3 blocks tall.
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Re: 0.75 Discussion

Postby bov930527 » Fri May 18, 2012 2:00 pm

Tek2 wrote:
bov930527 wrote:If we assume that 1 block in-game represents 1 meter, .


1 block is less than a meter. Characters are almost 3 blocks tall.


Exactly my point. Meaning that SMG in this game is actually worse than it is in real life and should be buffed in terms of damage, not nerfed.
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Re: 0.75 Discussion

Postby Tek2 » Fri May 18, 2012 2:21 pm

Why people are arguing about realism in a game made of blocks?
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Re: 0.75 Discussion

Postby AEM » Fri May 18, 2012 2:25 pm

bov930527 wrote:
Tek2 wrote:
bov930527 wrote:If we assume that 1 block in-game represents 1 meter, .


1 block is less than a meter. Characters are almost 3 blocks tall.


Exactly my point. Meaning that SMG in this game is actually worse than it is in real life and should be buffed in terms of damage, not nerfed.

I said the smg is nerfed and 3 bullets for headshot sucks. I said that it should be buffed and I agree with you. I even think that bullets should go through a person and hit someone behind it.

Tek2 wrote:Why people are arguing about realism in a game made of blocks?

Looks like someone never played Minecraft.
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