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The land of Vindictus [RPG]

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The land of Vindictus [RPG]

Postby Cloudnine01 » Thu Sep 20, 2012 5:34 am

Welcome to the land of Vindictus! A vast landscape of several regions.
Follow rules as below and see tutorial of how to chreate char, etc.

RULES:
As most RPGs, you must take aim before shooting.
In this, you must ready your attack and then launch.

Ex.
>Player1 Swings at Player2

If they miss ONE POST (and this means ANYONE, so you might wanna stay active) then you can continue to kill them

Ex.
>Player1 Lunges at Player2
>Player 3 does some crap
>Player1 stabs Player2 through his heart

BUT, I add a new HITPOINT system.

You will have 100/100 hit points to start with. You can recover these by Drinking potions or Eating food.

Different attacks do different damage. Experiment with different weapons for different results(no OHKOs though, =D)

Swords:
Cut: 1 post - 15
Lunge: 2 posts -20
Slash: 2 posts - 40
Deflect: 0 posts -3 attack

Axes:
Swing: 1 post - 20
Chop: 2 posts - 30
Hack: 2 posts - 50

Hammers:
Bash: 1 post - 25
Pummel: 2 posts - 45
Smash: 2 posts - 60

Maces:
Swing: 2 posts - 35
Flail: 2 posts - 45
Jump-Attack: 4 posts - 80

Daggers:
Stab: 0 posts - 10
Lash: 1 post - 20

Shivs:
Lash: 1 post - 20
Stab (up to x3) - 5

Bows:
Single: 1 post - 30
Multiple (up to x3): 2 posts - 15
Over-Draw: 2 posts - 55
Bow-Bash: 10

Crossbows:
Single: 1 post - 35
Rapid (up to x5): 1 post - 5
Stock-Bash: 10

Wands:
Air Slash: 1 Post - 25
Ice Trap: 1 Post - 5 Target stuck in place for 2 Posts
Water Spray: 0 Posts - +1 Dodge

Staffs:
Fire Ball: 1 post - 5 Damage for 5 Posts (DOUSE WITH WATER TO END PREMATURE)
Blizzard: 2 posts - 40
Earth Pillar: 2 Posts - 20 cant attack for 3 Posts

YOU MAY ONLY ATTACK ONCE PER POST.
You also need to post what weapon you attack with
Ex.
>Player1 sees Player2
>Player1 cuts Player2 with Iron Sword

And if you think the damage/post ratio is unfair:

If the attack needs posts to complete, you can COUNTER ATTACK/PARRY.

Counter-Attack: 0 posts - 20
You may ONLY Parry if the attacker still has an attack post pending.
Use this to roll: http://www.random.org/dice/
If its an 8+ Its successful

Traps:
Iron: 0 Posts - 15 Damage - Cant move for 1 post
Bear: 0 Posts - 20 Damage - Cant move for 3 posts
Elemental: 0 Posts - 20 Damage - Target either stuck in place for 2 posts, or lit on fire for 5 damage for 6 posts

YOU MAY HAVE 1 TRAP PER INVENTORY
YOU CANNOT RE-ARM NOR PICK-UP ELEMENTAL TRAPS

FOOD:
You may only have 1 potion MAX.
You may only have 3 pieces of food MAX.

Potions restore 40 health.
Food restores 10 health.

YOU MAY ONLY EAT ONCE PER POST.

YOU MAY NOT DOUBLE POST.

Dodging:
You will roll with this: http://www.random.org/dice/
Do not edit the amount of dice you roll. LEAVE IT AT 2.
If you hit a 7+ you dodge.
You may only dodge if the attack is pending with attack posts.
If your dodge is successful, the attack misses.
BE TRUTHFUL. IF I CATCH YOU YOU WILL BE BANNED FROM POSTING FOR 3 DAYS.
Ex.
>Player2 dodges Player1s swing

Multiple Attacks:
If you use an attack that you can use more than once (I.E. up to x3) then you may not attack for that many posts.
Ex.
>Player1 stabs player2 with shiv x3
>Haxor1 posts 3 times in a row
>Player 1 stabs Haxor1 shiv x3

Running:
RTD BRO http://www.random.org/dice/
9+ and you can run away from battle

MOBS:
You can fight mobs at your own will. (WIP NOT AVALIBLE)
Wolf - Lv1 HP 75 15 gold 10 EXP
Skeleton - Lv3 Hp 100 30 gold 15 EXP
Draugr - Lv5 HP 125 50 gold 30 EXP
Thief - Lv 8 HP 150 100 Gold 50 EXP
Bear - Lv10 HP 350 (BOSS) T2 Armour/Weapon (CHOOSE 1) 150 gold 200 EXP

Bandit - Lv13 HP 200 300 gold 150 EXP
Bandit Leader Lv 15 HP 225 400 gold 300 EXP
Undead Warrior: Lv20 HP 300 50 gold 400 EXP
Undead Wizard: Lv20 HP 300 50 gold 400 EXP
Undead Archer Lv20 HP 300 50 gold 400 EXP
Kobold: Lv 25 HP 350 170 Gold 400 EXP
Baby Dragon - Lv 30 (BOSS) T3 Weapon/Armour (CHOOSE 1) HP 500

Draconian Warrior: Lv 37 HP 525
Draconian Archer: Lv 36 HP 515
Draconian Mage: Lv 35 HP 505
Dragon Priest: Lv 40 (BOSS) T4 Armour HP 1000

Baby Dragon - Lv 30 HP 500
Dragon: Lv 41 HP 650
Fire Dragon: Lv 44 HP 700
Ice Dragon: Lv 46 HP 750
Elder Dragon: (BOSS) Lv 50 HP 1500 T4 Armour/Weapon (CHOOSE 1)


Skeletal Dragon: (BOSS) Lv 100 HP 10000 R WEAPON
Undead Dragon: (BOSS) Lv 150 HP 18000 R ARMOUR

Evil King Arthur: (BOSS) Lv 300 HP 550 000 UR WEAPON

Omega Arch Mage: (BOSS) Lv 300 HP 550 000 UR ARMOUR

Players - Depends on how much EXP they have and what level they are (in other words, EXP Leech)


LEVELING:
You will start off with 100 EXP to level up.
From then on you will need 150 addition EXP to level up from then.
Ex.
Lv1 100 EXP needed
Lv2: 250 EXP needed
Lv3: 400 EXP needed
Lv4: 550 EXP needed
Lv5: 700 EXP needed
And so on.
The current max level is 50.

MONEY:
You will start off with 500 gold.
You may buy items from shopkeepers or trade items with players:

Potions - 300
Food - 100 PER

For weapons and armour:

There are several TIERS. Each WEAPON tier ADDS damage. Each ARMOUR tier REMOVES Damage.
R = RARE TIER
UR = ULTRA RARE
Weapons:
T1: Wood +1 Attack REQ. LV: 1
T2: Stone +3 Attack REQ. LV: 3
T3: Iron +5 Attack REQ. LV 5
T4: Gold +8 Attack REQ. LV 7
T5: Enchanted +10 Attack -1 Post REQ. LV 10
R: Dragon Bone +15 Attack -1 Post REQ. LV 20
UR: Excalibur (3 PER GAME) +20 Attack -2 Posts

Armour:
T1: Bronze -1 Attack +15 HP
T2: Iron -5 Attack +20 HP
T3: Gold -7 Attack + 30 HP
T4: Adamant -10 Attack +1 Dodge +35 HP
T5: Rune -15 Attack +1 Dodge +40 HP
R: Dragon Scale -20 Attack +2 Dodge +50 HP
UR: Arch-Mage Steel (5 PER GAME) +2 Dodge +65 HP

Stealing:
You may steal an item from a player.
Once AGAIN, roll teh dice: http://www.random.org/dice/
10+ is a successful steal.
You may steal ARMOUR and WEAPONS up until T3.

Starting Towns:
These have nothing to do with stats at ALL, but will determine when and where you will meet one another.

REGIONS:
(Starter & Class Choose)
Salemridge (Eastern Cliffside Town) Archer
Beechcrest (Western Sea Town) Thief
Evenlayne (Northern Arctic Town) Mage
Lower Paneria Point (Southern Plains Town) Warrior
Landalia (Large Town In Center of World) Your choice

(Class Adv. (WIP)
Mythrunia (Deep Forest Outcrop)
Skylark (Mountainous Outcrop Village)
Branhaven (Underground Empire)
Rosecroft (Etheral Town)

(Bosses (WIP)
Bear Den
Ghost Walker Village
Ancient Dragon Cavern
Groveshire


Classes: (WIP MORE TO COME)
Depends on the weapons your using. You can Upgrade your class depending on your level.
Melee = Warrior
Staff/Wand = Mage
Bow/Crossbow = Archer
Dagger/Shiv = Thief

RACES:
Each race has their PROS and CONS. (WIP MORE TO COME)

Human:
Nothing good; Nothing bad.

Dwarf:
+1 Dodge
-2 Counter-Attack

Orc:
+3 Attack
-3 Attack
No Counter-Attack
No Dodge

Elf:
+1 Attack
+1 Dodge
+1 Counter Attack
+4 Damage Taken

Goblin:
+1 Steal
+3 Dodge
Armour up to T2
+3 Damage Taken

If you get killed by a MOB or another PLAYER, you can either spend 200 gold to be revived,
Or Self-Revive for mages (1 TIME ONLY)

ALL CHARACTERS will start off with a T1 Armour and Weapon

Character Creation: (at BLOODY FUCKING LAST!)
Copy, Pasta and Create

Name:
Age:
Height:
Race:
Class:
Weapon:
Starting Town:

LONG POST. HAVE FUN. this is going to fail so hard >.<
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Cloudnine01
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Joined: Sat Dec 31, 2011 9:45 pm
Location: Inside of Mordor

Re: The land of Vindictus [RPG]

Postby ArcaneNyte » Fri Sep 21, 2012 4:11 am

Name: Zarek Frostcloak
Age: 24
Height: 6"0
Race: Human
Class: Mage
Weapon: Sword :D (If not I'll just use a staff)
Starting Town: Evenlayne

Due to this being WIP I'll just pre-create my character until mobs are finished or am I not aloud to play?
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Joined: Fri Dec 30, 2011 3:04 am
Location: Chopping of heads as the Lich King or well in my mind.


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