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Operators Oldschool Server Now Up And Running!

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Operators Oldschool Server Now Up And Running!

Postby TheOperator » Sun Apr 01, 2012 7:45 am

Hosting Old Gen server right now!
If you all remember Old Gen is the good ole blues get mountains and greens get rivers and valleys map!
Right now its nighttime, and the mode is CTF (might make it TC in future depending on peoples wishes).
Get in here and get tunneling! every week will be a "bring down the mountain" day (im sure many of the older players will remember how fun doing that was).

WHATRYE YA WATIN FO? GIT YO BUTZ IN HERE NAOW!!!

Operators Oldschool
Direct link - aos://2600781164:32887
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Re: Operators Oldschool Server Now Up And Running!

Postby TheOperator » Sun Apr 01, 2012 1:29 pm

Gonna give the server a rest, when I start it up again going to do classic gen CTF until people get board and want something different!

My timezone is
GMT -6

And you can expect to see my server up again by
6 p.m. Central (U.S.A.)
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Re: Operators Oldschool Server Now Up And Running!

Postby TheOperator » Mon Apr 02, 2012 4:26 am

Forgot to mention. No pyspades, no "flat maps", High cap limits for CTF.
If you liked AoS for its bunker building, tunneling, and everything else, then this is the server for you!

Check back for a complete schedule of all times when my server will be up, and when special events will be planned.
I am working on creating a training ground map with timed obstacle courses and target galleries as well!

(When this happens I will be looking for players to help maintain the ranges and obstacle courses.)

Check out the server whenever you want!
Next uptime will be at 6:30 AM (GMT -6)
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Re: Operators Oldschool Server Now Up And Running!

Postby Mayhem » Mon Apr 02, 2012 6:08 am

I doubt that this isn't pyspades. but good luck.
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Re: Operators Oldschool Server Now Up And Running!

Postby TheOperator » Mon Apr 02, 2012 6:41 am

Mayhem wrote:I doubt that this isn't pyspades. but good luck.


I said it isn't, didn't I?
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Re: Operators Oldschool Server Now Up And Running!

Postby Mayhem » Mon Apr 02, 2012 7:44 pm

I said it is pyspades, and I believe with your grammar that you wouldn't be able to make a framework that isn't close to pyspades.
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Re: Operators Oldschool Server Now Up And Running!

Postby ChaosTLW » Mon Apr 02, 2012 7:51 pm

Mayhem wrote:I said it is pyspades, and I believe with your grammar that you wouldn't be able to make a framework that isn't close to pyspades.


What is the proof that this server is pyspades...?
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Re: Operators Oldschool Server Now Up And Running!

Postby Mayhem » Mon Apr 02, 2012 8:04 pm

There is proof by similarities. Pyspades servers has a bug when looking a bit down at a brick in front of you, and walking towards it won't walk up the brick but if you look towards the horizon it lets you walk up it. It does the same with this server. This server is just a highly modified pyspades, or pyspades converted to another scripting/programming language.
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Re: Operators Oldschool Server Now Up And Running!

Postby ChaosTLW » Mon Apr 02, 2012 8:18 pm

Mayhem wrote:There is proof by similarities. Pyspades servers has a bug when looking a bit down at a brick in front of you, and walking towards it won't walk up the brick but if you look towards the horizon it lets you walk up it. It does the same with this server. This server is just a highly modified pyspades, or pyspades converted to another scripting/programming language.


Yo dawg, can you say if that only happens in pyspades?
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Re: Operators Oldschool Server Now Up And Running!

Postby Mayhem » Tue Apr 03, 2012 12:26 am

Pretty much yes. But Its possible that people modified their pyspades server so much that they say that made 99% of it. but even so, the base would be pyspades, my friend had a framework from a cross-language; Java, and it didn't have that bug at all, but the gameplay was very similar.
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Re: Operators Oldschool Server Now Up And Running!

Postby TheOperator » Tue Apr 03, 2012 3:10 am

This is not pyspades. I am running default console off my PC. Why would I lie about it not being pyspades?

So far weekday schedule will be from
6 a.m. to 9 p.m. central time (GMT -6)

Every day will alternate between old gen and new gen

Weekends will have special events, TC gameplay will be standard, and maybe map showcasing.
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Re: Operators Oldschool Server Now Up And Running!

Postby Mayhem » Tue Apr 03, 2012 7:43 pm

Oh well, but honestly it was an opinion as I wouldn't absolutely know, although the map is beast.
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Re: Operators Oldschool Server Now Up And Running!

Postby Bobic » Wed Apr 04, 2012 3:50 am

I can't connect to your server. Care to link me a sticky?


I'm from /v/.
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