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Aloha servers

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Re: Aloha servers

Postby LASTofS » Mon Mar 19, 2012 12:10 am

PXYC, you might want to update the server links since there are 4 Babel servers online
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Re: Aloha servers

Postby Danqazmlp » Mon Mar 19, 2012 2:14 am

Had a great game of TOW on the '4rivers' map (I think it was that map). It works really well due to the last tents being in an area where the defenders have a real advantage over the attackers, so even an outgunned and outnumbered team can hold their own for a while.
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Re: Aloha servers

Postby Danqazmlp » Tue Mar 20, 2012 12:35 am

TOW offline?
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Re: Aloha servers

Postby HoboHob » Tue Mar 20, 2012 1:08 am

I love your servers +1
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Re: Aloha servers

Postby Danqazmlp » Tue Mar 20, 2012 1:24 am

While I couldn't find TOW, I went on intel Rpg. I really liked it, although it could have done with more instructions upon entering, as it's fairly different from normal intel.
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Re: Aloha servers

Postby flygav » Sun Mar 25, 2012 12:34 am

hello i wanted to know what the script u guys use for "zombies" the "/B" script wear u build stuff?
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Re: Aloha servers

Postby Foster » Mon Mar 26, 2012 2:42 pm

yep id like the script too for .75
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Re: Aloha servers

Postby pboachie » Tue Mar 27, 2012 6:22 am

Yes i love zombie
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Re: Aloha servers

Postby izzy » Tue Mar 27, 2012 10:40 am

the /b stuff isn't a separate script, it's part of Dany0's zombies script:

viewtopic.php?f=79&t=4600#p52179
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Re: Aloha servers

Postby Conduit » Wed Mar 28, 2012 1:14 am

One suggestion, please add better maps to the Arena Last Team Standing Server!
I've been on it multiple times, and the main complain is usually the maps.
People find them too small, constricted and campy.
I'm sorry. And if'd you like specific ideals on maps, i'll be glad to go around and ask, considering the fact that I'm a pretty usual user upon said server.
-Thank you! :-)
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Re: Aloha servers

Postby Hotketchup » Wed Mar 28, 2012 8:59 pm

Conduit wrote:One suggestion, please add better maps to the Arena Last Team Standing Server!
I've been on it multiple times, and the main complain is usually the maps.
People find them too small, constricted and campy.
I'm sorry. And if'd you like specific ideals on maps, i'll be glad to go around and ask, considering the fact that I'm a pretty usual user upon said server.
-Thank you! :-)

Well the only reason there aren't any larger maps is because it doesn't really work out with them. If you think you know a good map for arena feel free to make the "holding pens" and contact izzy with it. Maybe it could be used.
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Re: Aloha servers

Postby izzy » Thu Mar 29, 2012 10:25 am

the one life per round/arena style is naturally campy, different maps won't really stop people from camping. of course we can try other maps but in the testing we've already done big maps weren't fun, especially for dead players who had to wait for the round timer to end because the alive players couldn't find each other in time. the mode is new enough that ideal maps for it are hard to come by right now, but if you can think of some that would be good please do recommend them.
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Re: Aloha servers

Postby TheGeekZeke101 » Thu Mar 29, 2012 12:02 pm

Well, as a matter of fact, I have an idea for a new lts map:

http://aos.minit.nu/maprepo/map-info.php?id=27

Of course we would need Dany0's approval, and the waiting pens.
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Re: Aloha servers

Postby izzy » Thu Mar 29, 2012 6:33 pm

that one is actually on my to-do list, along with miniVillage and _maybe_ faceBattle, but i'm thinking faceBattle will probably be too big. i'll prepare those three for arena tonight or tomorrow if no one else does before then.
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Re: Aloha servers

Postby TheGeekZeke101 » Thu Mar 29, 2012 9:21 pm

izzy wrote:that one is actually on my to-do list, along with miniVillage and _maybe_ faceBattle, but i'm thinking faceBattle will probably be too big. i'll prepare those three for arena tonight or tomorrow if no one else does before then.


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