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AoSAdmin - the start

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AoSAdmin - the start

Postby TheGrandmaster » Fri May 18, 2012 4:15 pm

I've begun a project to create a remote administration program.
For it, I've created a trello board for dev updates. I'm new to python, and am currently entering exam season so things may be initially slow, but hopefully I can finish it over summer.
Great thanks to mat^2/hompy/bcoolface for their help so far.

Trello: https://trello.com/b/P4CUx2Mq

If you want to become a member and post comments/vote, express your wish to do so in a response (stating your email or username used for your trello account) in this thread and I'll consider adding you.
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Re: AoSAdmin - the start

Postby TheGeekZeke101 » Fri May 18, 2012 8:15 pm

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Re: AoSAdmin - the start

Postby Fluttershy » Fri May 18, 2012 9:32 pm

So what kind of features will this have over say, linking the server to IRC?
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Re: AoSAdmin - the start

Postby TheGrandmaster » Sat May 19, 2012 8:52 am

Well, firstly it'll all be in a GUI. The full details of all features are a bit shady at this point but this is how I thought about it:

Instead of doing !who, you'd be able to see all the players in a table and be able to sort it how you wanted. You could right-click on a name and have some options like mute/kick/ban. When a kill is made, it would be shown in the kill-feed and the main table would update. When a cap is made, the score would update. In the status bar you'd see the map, gamemode, score and time left. Instead of querying the bot you'd already have most of the information you'd need.

While you're allowed a fair few channels open in IRC, the program would also allow tabs and connections to different servers - separating it out from the talk channels you'd be connected to in IRC.

There's a console which has colour highlighting, and a 'quick commands' which allows you to do things without having to type them out. A 'change map' option which loads a list of all the maps in the server's /maps/ directory, allowing to place as next map, or automatically do a /map + /advance combo.

Settings would include your alias, an option to hide your alias when performing commands, and your personal 'temp ban time' which would be displayed as default when doing the table right click etc.
I'm also considering ways of showing team-chat in a console somewhere, with some form of toggle.

There's a load of possible extensions to add too (once everything else has been done), the most interesting of which would probably a live in-game map, akin to seeing the map when in spectator mode - see players on both sides walking around etc. I imagine there's loads of other ideas for extensions in the future, half the reason why I created the trello to allow people to post their views and suggestions for new ideas as well as improving/tailoring what I'm already making so it's the best it can be.
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Re: AoSAdmin - the start

Postby TheGeekZeke101 » Sat May 19, 2012 11:01 am

How about a "getting started" video where you show yourself putting in some of the options (Ex: seeing kill feed no/yes) and then actually getting it started? I myself am new to Trillo and am still confused.
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Re: AoSAdmin - the start

Postby TheGrandmaster » Sat May 19, 2012 11:21 am

Trello is just a way of commenting. You can create/comment/move cards into lists.
I'm not sure what exactly you're meaning, I've described the problem in the 'seeing kill feed no/yes' card. If you want a video of how the two would work, just ask by commenting on the card.
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Re: AoSAdmin - the start

Postby Nanners » Sat May 19, 2012 12:48 pm

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Re: AoSAdmin - the start

Postby colorpinpoint » Mon May 21, 2012 6:48 am

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Re: AoSAdmin - the start

Postby LASTofS » Sun May 27, 2012 7:12 pm

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Looking forward to it!

EDIT:
Featured in the AoS Newsletter to help you get more publicity.
http://ace-spades.com/forums/viewtopic.php?f=11&t=9440&p=118456#p117078
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Re: AoSAdmin - the start

Postby Platinum » Tue Jun 19, 2012 4:52 pm

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Re: AoSAdmin - the start

Postby Ki11aWi11 » Sat Jun 23, 2012 11:43 am

Going to keep an eye on this.
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