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Attack of the giant Calamari! (kraken [now released])

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Re: Attack of the giant Calamari! (kraken [now released])

Postby kiwaka » Sat Jun 23, 2012 1:11 pm

Tocksman wrote:I am currently in the process of updating this script. However, I know very little about how the real thing is actually supposed to go, so I can't tell the difference between what's supposed to happen in the chain of events, and what isn't.

If someone could host this real quick and tell me what's wrong and what needs to be changed, that would be great. Here is a kraken.py replacement that has all immediate exceptions fixed.

http://pastebin.com/LPx5f09t



I try it on my server, here's what i have seen :

- the tentacle never disapear
- when the kraken is half-life, it stops getting damages (or I don't know where to shoot ?)

Anyway, awesome work guys ! I hope it can be fix :)
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Re: Attack of the giant Calamari! (kraken [now released])

Postby nightwing » Sun Jul 15, 2012 3:48 am

* today I face my Nemesis: the KRAKEN!!

anyone up for calamari?
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Re: Attack of the giant Calamari! (kraken [now released])

Postby heracles4 » Mon Jul 16, 2012 7:22 am

omg Aloha needs a Kraken server! ;D
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Re: Attack of the giant Calamari! (kraken [now released])

Postby finchdude123 » Tue Jul 17, 2012 12:29 pm

I like how this is not from a different game! I should probably film the server and post it on Youtube when it comes out!
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Re: Attack of the giant Calamari! (kraken [now released])

Postby AlexKirchu » Wed Jul 18, 2012 7:40 am

...it's already been released for ages. It's just that there hasn't been a server with the gamemode for a while now I think.
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Re: Attack of the giant Calamari! (kraken [now released])

Postby kiwaka » Fri Jul 20, 2012 6:40 pm

there are no server with this because it causes bug, this need to be fix :(
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Re: Attack of the giant Calamari! (kraken [now released])

Postby finchdude123 » Sat Jul 21, 2012 6:03 am

......Even if we can fix it... who the HELLS gonna code this?
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Re: Attack of the giant Calamari! (kraken [now released])

Postby heracles4 » Mon Jul 23, 2012 5:51 am

finchdude123 wrote:......Even if we can fix it... who the HELLS gonna code this?



I don't believe you know my friend. His name is 'Reading'. You ask, 'Who the HELLS gonna code this?'. The answer is, No wait, I'm not going to tell you. Because it is obvious. You just have to READ THE FRICKIN OP
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Re: Attack of the giant Calamari! (kraken [now released])

Postby bouma » Wed Jul 25, 2012 8:45 pm

they should make this compatible with other maps

just make the kraken appear on a good spot in the water
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Re: Attack of the giant Calamari! (kraken [now released])

Postby EssigGurkenFred » Sat Jul 28, 2012 1:23 pm

Guy... you are awesome! :D
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Re: Attack of the giant Calamari! (kraken [now released])

Postby finchdude123 » Sun Jul 29, 2012 8:43 am

How about once you get pulled in the water you turn into a mini craken and get bigger and bigger with each kill.
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Re: Attack of the giant Calamari! (kraken [now released])

Postby bouma » Sun Jul 29, 2012 12:07 pm

finchdude123 wrote:How about once you get pulled in the water you turn into a mini craken and get bigger and bigger with each kill.


that's awesome
but they should have team color or grey color so you dont confuse the real kraken with a player kraken
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Re: Attack of the giant Calamari! (kraken [now released])

Postby finchdude123 » Mon Jul 30, 2012 9:51 am

bouma wrote:
finchdude123 wrote:How about once you get pulled in the water you turn into a mini craken and get bigger and bigger with each kill.


that's awesome
but they should have team color or grey color so you dont confuse the real kraken with a player kraken

Yeah and when you are turned into a craken and you die then you should spawn normally.
Highest kill streak: 78: Goonhaven.org3
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Re: Attack of the giant Calamari! (kraken [now released])

Postby bouma » Mon Jul 30, 2012 4:06 pm

finchdude123 wrote:
bouma wrote:
finchdude123 wrote:How about once you get pulled in the water you turn into a mini craken and get bigger and bigger with each kill.


that's awesome
but they should have team color or grey color so you dont confuse the real kraken with a player kraken

Yeah and when you are turned into a craken and you die then you should spawn normally.


spawn normally?

what if you spawn in the water next to land and climb out of the water?

or would that be impossible to code?
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Re: Attack of the giant Calamari! (kraken [now released])

Postby HoboHob » Mon Jul 30, 2012 4:59 pm

This script is great.

Only problem is I get a server disconnect whenever I open the Chest
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