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Fixing model

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Fixing model

Postby IvanC » Mon Apr 23, 2012 2:08 pm

I made a model,
http://imageshack.us/photo/my-images/823/defaultqke.png
but properly oriented it.
In this connection, the butt of a rifle protruding from the back of the player.
Perhaps, if not corrected recasting the model again?
UPD: Why this theme is in this section?






Sorry for the lousy (probably) English, I'm just a 15 year old Russian.
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Re: Fixing model

Postby Trollolz » Thu Apr 26, 2012 11:40 am

It seems as if your saying. You made a proper one. But the model is too long and sticks out the player's shoulder.
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Re: Fixing model

Postby IvanC » Sat Apr 28, 2012 10:02 am

It originally hung in front of the player model the barrel to it.
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Re: Fixing model

Postby Paratrooper » Wed May 09, 2012 5:15 am

Adjust the pivots.

-Press enter to bring up the Slice Editor.
-Press "grave accent" or [`] to edit the pivots. This key is also located to the left of the number 1 key.
-Look at the bottom-right. move your mouse over the bottom-right most miniscreen. Press left (←) and right (→) arrow keys to move the pivot left and right, or press the up (↑) and down (↓) arrow keys to move the pivot point up or down.
-If you look at your model, you would see three lines as intersect at one point. This is where the player will hold the gun.

This requires experimenting. Have a backup of the original gun to be safe.
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.
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