by Paratrooper » Sat Mar 17, 2012 3:52 am
MrHaaaaaaxFF wrote:Paratrooper wrote:ChaosTLW wrote:When I need more color I simply use the tracer pallet...
Cactus Pallet in SLAB6.
HOw to switch to it, Para?
Go from SLAB6 > Tools > Replace Palette > .kv6 Folder in AoS > smg/shotgun/semi casing
Another source of the different colors prior to .75 is to go from...
SLAB6 > Tools > Replace Palette > SLAB6 folder > cac
SLAB6 Manual wrote: PALETTE EDITING CONTROLS:
KP1-6 = When mouse is over palette window and slice editor is enabled,
use these keys modify the RGB value of the selected palette
index.
KP. = When mouse is over palette window and slice editor is enabled,
use this key to perform interpolation (default is linear:
gamma=1.0) for RGB between the selected palette index and
the index under the mouse cursor.
KP+/KP- = When mouse is over palette window and slice editor is enabled,
use these keys to change the gamma for KP. interpolation.
I use this equation for gamma interpolation:
new_red = ((red0^gamma)*(1-t) + (red1^gamma)*t) ^ (1/gamma)
(similar equations for green and blue, 0<=t<=1)
It is interesting to note that colors that are caused by shadowing will be distorted in SLAB6, it would only appear proper in-game.
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.