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â™ [COBALTAK'S]â™ [ARMORY]â™ [NEW: F2000]â™ 

Released mods containing: Player skin, guns and scopes.

Re: ===KillerRed9's Mods [New:M14]===

Postby Skynet » Sun Mar 11, 2012 4:23 pm

KillerRed9 wrote:Also, if someone could help me out, can they find an archive of Battlefield 3 gun sounds? Thanks in advance.

I do not take credit for this just found it on the archive
sound: http://images.wikia.com/fallout/images/ ... ire_3d.ogg
fallout 3 laser rifle sound file: http://www.mediafire.com/?ns3jfhaj48tfbqh

http://fallout.wikia.com/wiki/Laser_rifle_(Fallout_3)#Sounds

Are you going to release that moussi nagant in your avatar?
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Re: ===KillerRed9's Mods [New:M14]===

Postby CobaltAK » Sun Mar 11, 2012 7:34 pm

Abed wrote:
KillerRed9 wrote:Also, if someone could help me out, can they find an archive of Battlefield 3 gun sounds? Thanks in advance.

I do not take credit for this just found it on the archive
sound: http://images.wikia.com/fallout/images/ ... ire_3d.ogg
fallout 3 laser rifle sound file: http://www.mediafire.com/?ns3jfhaj48tfbqh

http://fallout.wikia.com/wiki/Laser_rifle_(Fallout_3)#Sounds

Are you going to release that moussi nagant in your avatar?


I MIGHT release it, but since things are slow on my end, I feel much less motivated, and don't really want to work on modding as much...
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Re: ===KillerRed9's Mods [New:M14]===

Postby SeriousSimFR » Sun Mar 11, 2012 10:18 pm

KillerRed9 wrote:I MIGHT release it, but since things are slow on my end, I feel much less motivated, and don't really want to work on modding as much...


Come on, you're doing a great work...!

.75 is bringing some awesome new tracers and casings to mod :D

Perhaps you should move on bigger projects whynot like using slab6 to make some huge buildings for mappers to use?
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Yet Another AoS MAP : DECK 17****EPIC UNREAL TOURNAMENT SKIN PACK
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Re: ===KillerRed9's Mods [New:M14]===

Postby CobaltAK » Mon Mar 12, 2012 5:12 am

SeriousSimFR wrote:
KillerRed9 wrote:I MIGHT release it, but since things are slow on my end, I feel much less motivated, and don't really want to work on modding as much...


Come on, you're doing a great work...!

.75 is bringing some awesome new tracers and casings to mod :D

Perhaps you should move on bigger projects whynot like using slab6 to make some huge buildings for mappers to use?


Thing is, I already am. Tehran Highway (TDM version) from Battlefield 3.
(actually, this is a map, but whatever...)
So yeah, I'm making a huge-ass map in AoS, the Tehran Highway port. :)
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Re: ===KillerRed9's Mods [New:M14]===

Postby CobaltAK » Mon Mar 12, 2012 7:41 am

Alright, I'm not tolerating how many mods I've recently released. I'm starting to accept requests at this point, cuz the amount of views at this point I have are epicly low, and the amount of GOOD mods I have are low, so, all in all, REQUESTS ARE NOW OPEN. Start asking me to make shit.
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby MrHaaaaaaxFF » Mon Mar 12, 2012 12:36 pm

REQUEST FOR INTERVENTION SOUNDS
i need one for mine M200 Intervention.
(shoot & reload)
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby CobaltAK » Mon Mar 12, 2012 2:42 pm

MrHaaaaaaxFF wrote:REQUEST FOR INTERVENTION SOUNDS
i need one for mine M200 Intervention.
(shoot & reload)

Do you mind if I make an intervention of my own, and include the sound files with it? I'll PM you the sound files first...
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby MrHaaaaaaxFF » Mon Mar 12, 2012 2:58 pm

and AA-12 sound files. i forgot :P
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby TheAsterite » Mon Mar 12, 2012 10:17 pm

Hay, Nice to see you!

Since requests are now open, I shall be one of the first ;)


http://imgur.com/JhIkD

That is my request, please make versions with the attachments :D ;)
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby CobaltAK » Mon Mar 12, 2012 11:02 pm

TheAsterite wrote:Hay, Nice to see you!

Since requests are now open, I shall be one of the first ;)


http://imgur.com/JhIkD

That is my request, please make versions with the attachments :D ;)


No prolem, but I'm a bit confused. At least tell me this. What is this gun's name?
Wtf is the small sideways "P" shaped object near the bottom?
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby TheAsterite » Mon Mar 12, 2012 11:44 pm

KillerRed9 wrote:
TheAsterite wrote:Hay, Nice to see you!

Since requests are now open, I shall be one of the first ;)


http://imgur.com/JhIkD

That is my request, please make versions with the attachments :D ;)


No prolem, but I'm a bit confused. At least tell me this. What is this gun's name?
Wtf is the small sideways "P" shaped object near the bottom?



The gun is modified M4 with Hk417 and Hk416 Parts, So i like to call this contraption the M8094 'SK'

SK as in Short Karbiner rifle.

The P shape at the bottom is a Magpul grip designed to fit flush with the gun, and increase accuracy.
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby TheAsterite » Tue Mar 13, 2012 3:37 am

Forgot to add, could you make a Kevlar vest as the intel, so it looks like the intel guy is wearing a full kelvar armor set? I'll get pics later :)
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby MrHaaaaaaxFF » Tue Mar 13, 2012 11:41 am

TheAsterite wrote:Forgot to add, could you make a Kevlar vest as the intel, so it looks like the intel guy is wearing a full kelvar armor set? I'll get pics later :)

thanks for the idea, will make one :)
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby ArcaneNyte » Thu Mar 15, 2012 3:02 am

Hey Red remember me Vrometheus? ANYWAYS could you make a HK416(M416) from BF3?
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Re: ===KillerRed9's Mods [REQUESTS!!]===

Postby Putin » Thu Mar 15, 2012 10:05 pm

KillerRed9 can you re-upload your l96 mp5 and m3 i lost them :S
AoS The worst game with the greatest potential .
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