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â™ [COBALTAK'S]â™ [ARMORY]â™ [NEW: F2000]â™ 

Released mods containing: Player skin, guns and scopes.

Re: <=={KillerRed9's Epic HQ Mods}==>

Postby CobaltAK » Thu Jan 12, 2012 1:22 am

BUMP! Just uploaded the SG550 mod pack. Tell me what you guys think.

Now, if you need me, I'll be playing Left 4 Dead. If you'd like to quickly contact me, add me via Steam, at KillerRed9.
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby Mio » Thu Jan 12, 2012 5:33 am

Speaking of hands, can you help me on adding these hands on my workings ?
i dunno how and I really don't want to know either.
viewtopic.php?f=71&t=431
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby Tristandj » Thu Jan 12, 2012 2:29 pm

Remember me on Black ops Nuketown server yesterday.IGN:PwnZer101
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby CobaltAK » Thu Jan 12, 2012 3:25 pm

@Mio You don't want to learn how? It's actually pretty simple.
Well, I can't do any arm work at the moment, but for the time being, copy my arms from the mod.

@Triatandj Yup :D Was fun. Never even know that someone created such a map.

I'm also planning on uploading a video due to the absence of pictures.
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby Mio » Fri Jan 13, 2012 4:17 am

KillerRed9 wrote:@Mio You don't want to learn how? It's actually pretty simple.
Well, I can't do any arm work at the moment, but for the time being, copy my arms from the mod.

@Triatandj Yup :D Was fun. Never even know that someone created such a map.

I'm also planning on uploading a video due to the absence of pictures.


When I make arm, it looks really stupid.
So I need your help.
'On Jan 24th', Congress will vote to pass internet censorship in the Senate, even though the vast majority of Americans are opposed. We need to kill the bill - PIPA and SOPA - to protect our rights to free speech, privacy, and prosperity.
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby Freedom » Fri Jan 13, 2012 9:50 pm

AoS Radio One, "THE HEADLINES TODAY: KILLERED9 RETURNS WITH HIS EPIC MODDING SKILLS!"
Great Work! May I also suggest you do the Blaser R8 Proffesional :) (Only Suggesting)
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby TheGeekZeke101 » Fri Jan 13, 2012 10:56 pm

*Hoping for gun up to scale
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby CobaltAK » Sat Jan 14, 2012 1:51 am

TheGeekZeke101 wrote:*Hoping for gun up to scale


Friend, trust me. It's pretty up to scale... I think. If not, I'll take a few blocks off the end of the gun. No biggie.
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby TheGeekZeke101 » Sat Jan 14, 2012 1:53 am

KillerRed9 wrote:
TheGeekZeke101 wrote:*Hoping for gun up to scale


Friend, trust me. It's pretty up to scale... I think. If not, I'll take a few blocks off the end of the gun. No biggie.


Alright. Might as well try it in game as I am curious!

*After Trying

It's ok. A little big, IMO, though I will mess with it :P
Last edited by TheGeekZeke101 on Sat Jan 14, 2012 1:58 am, edited 1 time in total.
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby Deus » Sat Jan 14, 2012 1:56 am

KillerRed how do you make your iron sights? I've been messing around all night with this result..
viewtopic.php?f=71&t=548
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby CobaltAK » Sat Jan 14, 2012 2:11 am

Deus wrote:KillerRed how do you make your iron sights? I've been messing around all night with this result..
http://www.ace-spades.com/forums/viewto ... f=71&t=548


I used to double the size of my gun twice, then edit it to resemble real iron sights. I'd take a screen shot, open a 800x600 canvas, edit it to have transparency, touch it up a bit, and you're done.
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby Deus » Sat Jan 14, 2012 2:14 am

Thanks. When I get more effort I'll try it :P
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby CobaltAK » Sat Jan 14, 2012 6:42 pm

Deus wrote:Thanks. When I get more effort I'll try it :P


Actually, SIMOX posted instructions at one of his latest posts. Check that out and keep that in mind. It'll help. He's better at explaining than I am. :D
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Re: <=={KillerRed9's Mods [SG550]}==>

Postby victordavidfdas » Sat Jan 14, 2012 7:44 pm

Red you maked the weapon too low on the screen i want a version with red dot sight moar high in the screen please can u make it?
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Re: <=={KillerRed9's Epic HQ Mods}==>

Postby Deus » Sat Jan 14, 2012 7:48 pm

KillerRed9 wrote:
Deus wrote:Thanks. When I get more effort I'll try it :P


Actually, SIMOX posted instructions at one of his latest posts. Check that out and keep that in mind. It'll help. He's better at explaining than I am. :D


viewtopic.php?f=71&t=548
Finished my acog! Lemme know your opinion?
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