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HOW CONVERT KV6 TO VLX?

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HOW CONVERT KV6 TO VLX?

Postby killasd » Tue May 01, 2012 12:00 am

I need help plz '-'
i really dont know use voxed , but slab6 is easy xD.
i need help to convert vlx to kv6 and kv6 to vlx.
My english sucks,im brazilian .-., im not bad in photoshop and i love fps games.lol
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Re: HOW CONVERT KV6 TO VLX?

Postby BuffetOfLies » Tue May 01, 2012 1:26 pm

Well, basically... you don't.

KVX/KV6 are object formats and VLX is a map format. You could create portions of terrain in Slab6 and import them into Voxed and piece them together. But bear in mind that there are limits in the filesizes of the KVX format (KVX being the best format to import into voxed with the U key and move around on the map with the numpad). The pieces can't be bigger than 256x256x255 in the KVX format. VXL maps are (always) 512x512x64. KV6 format can also be imported into voxed, but they will come out looking very blocky and I just don't really suggest using it. the KV6 format allows for objects to be 1024 blocks but that is bigger than an AoS map and there's some rigamarole you have to go through to import them into the map and they wind up at half the block resolution you made it as. (Sorry... just woke up and am having coffee while writing this... i sure hope this makes sense. ;-) )

Also, if you're having trouble with voxed i highly suggest you print out the voxedhlp.txt file and keep it handy. Also look into "Voxed Companion" which reconfigures some of the keys and makes the program a bit more friendly.
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Re: HOW CONVERT KV6 TO VLX?

Postby killasd » Tue May 01, 2012 8:15 pm

BuffetOfLies wrote:Well, basically... you don't.

KVX/KV6 are object formats and VLX is a map format. You could create portions of terrain in Slab6 and import them into Voxed and piece them together. But bear in mind that there are limits in the filesizes of the KVX format (KVX being the best format to import into voxed with the U key and move around on the map with the numpad). The pieces can't be bigger than 256x256x255 in the KVX format. VXL maps are (always) 512x512x64. KV6 format can also be imported into voxed, but they will come out looking very blocky and I just don't really suggest using it. the KV6 format allows for objects to be 1024 blocks but that is bigger than an AoS map and there's some rigamarole you have to go through to import them into the map and they wind up at half the block resolution you made it as. (Sorry... just woke up and am having coffee while writing this... i sure hope this makes sense. ;-) )

Also, if you're having trouble with voxed i highly suggest you print out the voxedhlp.txt file and keep it handy. Also look into "Voxed Companion" which reconfigures some of the keys and makes the program a bit more friendly.

OK...i did not knew we can reconfigures some of the keys in voxed...thanks for the help :D
(sorry my english .___.)
My english sucks,im brazilian .-., im not bad in photoshop and i love fps games.lol
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Re: HOW CONVERT KV6 TO VLX?

Postby BuffetOfLies » Wed May 02, 2012 12:19 pm

Here's a quick link to it. Voxed Companion isn't that widely known.
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Re: HOW CONVERT KV6 TO VLX?

Postby Fyoface » Tue Jun 12, 2012 4:35 am

Its very easy

1) start Slab6 Open the file you wish to convert, "located under the file tab, open".

Pic
http://prntscr.com/agqh2

2) Return to the file tab, and click "save as",

Pic
http://prntscr.com/agqif

3) Under "save as" click the bottle "save as type". change that to KVX, and save your file as what ever name you called it

pic
http://prntscr.com/agqs9

4) Close Slab6, then Open up Voxed and Press "U", then upload the KVX, where ever you want to place it.

Pic 1
http://prntscr.com/agqub
Pic 2
http://prntscr.com/agqw0

5) Now press "alt+f3, to save as VXL, save it and you have a map.

pic
http://prntscr.com/agr4h

Now how to install your new map


Install Instruction's

001) Un-Zip Map.zip
002) Locate your Server's Maps
003) Copy the .text file and VXL file into your maps
004) Go to your .config, for your server and add the name of the map to your maps rotatiopn,
done
close all windows and run your server,
Play have fun.

There is a lot more to it to make a good make but this is how to take them cool Slab things we have all made and put them in to an existing map, or make one from scratch.

the Text file is a none needed added thing for maps,
however; i just right it from scratch but I heard that you can use Voxed to gen then but i have no need for it.

PS
"VLX's", its acually VXL's, :).
I hope this helpped!!
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Re: HOW CONVERT KV6 TO VLX?

Postby BuffetOfLies » Wed Jun 13, 2012 1:34 pm

Huh? So... you've imported a kvx into a map and saved it as a vxl? I'm not sure I see what you're trying to show us here. You really need to learn how to add images to posts and proofread your text first. I'm not trying to be mean here, it's just completely unclear what you are trying to tell us.
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