Hey guys!
Like you can see at Topic I wanna know how to make maps with slab6 cause if I wanna save slab6 files I can do this only in .kvx .kv6 oder .vox but not in .vxl ...
Hope you can answer me :)
Well what I'm trying to make exactly is De_Dust 2. That shouldn't take too long since I already got base map in SLAB6 (it's that small that I'm going to build it in slab6).
BuffetOfLies wrote:Slab6, as has been said before, can create and edit KV6 and KVX voxel models. But it has limitations, such as only being able to load an object that is 256x256x255. AoS maps are VXL models at 512x512x64. See the difference here?
Simox is probably using Slab6 to create elements such as terrain, trees, buildings or whatever and is then importing them into Voxed and placing them in a map. But the bottom line is you can't load or save a VXL map into Slab6.
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