This map is very simple, it mostly flat and its narrow to make it intense (inspired by Goon Assault).
The teams' spawns are elevated and have a 4 blocks thick bunker bebeath them to help handling spawn supressing.
When we tesed it my friends asked me to add something interestin in the middle, so there is a big wall in the middle which gives an advantage to those on top and also adds interest.
The idea is that the map is flat and the warfare shapes it (much like hallaway). You can only dig two blocks down to make a trench, and if you want to survive its better to build cover than run in the open. It is planned for 32 player TDM, but in our small Israeli server we got 16 players at most, still it was a lot of fun for every one there :)
How it looks from above:
download:
http://uploading.com/files/m3997c26/HeadOn.zip
As I mentioned, at the moment we arent getting enough of people in our server, and I would love feedback if anyone uses this map in their server, no matter if its good or bad one.