Here's some shots of what could have been.
A couple of things to think about in the map design of this.
1. The support structure holding the platform up is puny and would be griefed immediately. It would be easy to beef up those puny table legs you have there and make something more
like this.2. Seeing how the legs are so puny it is really almost impossible for someone in the water to get up into the rig. [See #1.]
3. If you closed off all the openings on the side this could be a decent arena map, but as it is, you probably would be better off releasing this as a seperate KVX prop object. But don;t get me wrong, I love the detail. The crane and hook and interior are things that I simply don't have the patience for. Did you make this in Slab6 and import it into Voxed? Or did you simply make most of this in the game?
Hope you don't mind my taking liberties with your map, but I just couldn't help myself. It was remarkably easy to change the background map with the external cut and paste function in the
pyspades map editor. The BP logo was simply the texture brush with a 20px-wide alpha-channeled logo found on Google Image search.
Let me know if you want the actual VXL, komrade. ;-) You're welcome to have it but I won't post this unless you tell me to.