Here's my first map i have ever made, Zealot. For those who don't know, it's from the game Halo: Reach. It's a very fast-paced map, where all weapons have their advantages in different areas. It is made for the arena game type. Hope you all enjoy!
Zip file containing both the .txt and .vxl:
http://www.mediafire.com/?4d46miq3v1k13mt
Screenshots:
http://i46.tinypic.com/e5hi4y.png
http://i46.tinypic.com/29cmipe.png
http://i47.tinypic.com/1zpip2a.png
http://i49.tinypic.com/2vuept1.png
http://i50.tinypic.com/6zlttz.png
http://i49.tinypic.com/148g1hu.png
http://i48.tinypic.com/2dgrqy1.png
http://i47.tinypic.com/311nt55.png
http://i45.tinypic.com/ei7bpf.png
*Note: This map makes use of SLoW's dynamic fog (a script for pyspades that give you the ability to change the color of the fog). If you don't have the script, it can be found here: http://ace-spades.com/forums/viewtopic.php?f=80&t=964 If you do not feel like using the script, feel free to delete the line "fog = (58, 10, 80)" in the map's text file. Another way to disable this feature is to add a # in front of the same line.