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--- [MAP] DE_Dust2 [ARENA] ---

Post your masterpieces in here!

Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby SoapToDaChoppa » Wed Jun 27, 2012 5:07 pm

WOW!!! This is amazing SIMOX!!! :D :D :D Great job! Can't wait to play it! d(^W^)b
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby heracles4 » Wed Jun 27, 2012 7:41 pm

No offense Simox, but I liek Danke's better :/ This one is fabulous in terms of the graphics and that you don't glitch thru the floor, but Danke's is kinda' better in gameplay.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby TheSifodias » Wed Jun 27, 2012 7:46 pm

A little criticism here: The map is kinda open for an arena map. It kinda renders the shotgun useless, and rifle supreme, the exact opposite of every other arena map...
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby MrHaaaaaaxFF » Wed Jun 27, 2012 7:47 pm

Jizzed in mah pants.
Based of Counter Strike Source, didn't you? Man, i love Counter Strike.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby TheGeekZeke101 » Wed Jun 27, 2012 7:52 pm

TheSifodias wrote:A little criticism here: The map is kinda open for an arena map. It kinda renders the shotgun useless, and rifle supreme, the exact opposite of every other arena map...


You obviously haven't taken the time to take every route and experiment with such. I can say there are atleast three areas in the map, accessible by both teams, that render the shotgun to be supreme.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby ZaPhobos » Wed Jun 27, 2012 7:52 pm

This map... is the best one I have ever seen here!

As a matter of fact, the idea of playing DE_Dust2 with blocks was the whole reason I came here!
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby EssigGurkenFred » Fri Jun 29, 2012 1:02 pm

Awesome. This is everything I can tell you about that map.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby SeriousSimFR » Tue Jul 03, 2012 2:32 am

This map is truly gorgeous. Good job ;)
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby LASTofS » Thu Jul 05, 2012 2:28 pm

CS! Thanks for making this map. : D
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby Tigershield » Wed Jul 18, 2012 12:58 am

Great map Simox. Keep it coming whit the mods.
slow is smooth, smooth is fast
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby Bozo » Sat Jul 21, 2012 4:47 pm

Hey I wondered if you'd like the idea of a cs_assault map.
I know it's a hostage map, so I got an idea of instead of having hostages it could be infiltration, And the intel is the same as hostages? I play most of my time on the "Aloha counter strike map server" and I love your map, but there's only two maps and I've always loved assault. I would really appreciate if you would make it or just tell me if you like the idea.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby SIMOX » Sat Jul 21, 2012 4:57 pm

Bozo wrote:Hey I wondered if you'd like the idea of a cs_assault map.
I know it's a hostage map, so I got an idea of instead of having hostages it could be infiltration, And the intel is the same as hostages? I play most of my time on the "Aloha counter strike map server" and I love your map, but there's only two maps and I've always loved assault. I would really appreciate if you would make it or just tell me if you like the idea.

I was thinking about making cs_assault since it's small. But only for arena, inf wouldn't work unless the map would be indestructible or something. Anwyay I might make it for arena.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby Baek » Sat Jul 28, 2012 6:53 pm

You really should make more CS maps that are played on LANs such as: Inferno, Tuscan, Season. And please dont make assualt its one of the most unbalanced maps in CS.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby SIMOX » Thu Aug 09, 2012 3:27 pm

Updated: Now there should be less problems with glitchers. They won't glitch through the wooden gates no more.
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Re: --- [MAP] DE_Dust2 [ARENA] ---

Postby izzy » Thu Aug 09, 2012 8:21 pm

thicker walls won't stop glitchers unless they're 8 blocks deep iirc. the script already deals with glitchers at the start of rounds, but after the gates break they are able to glitch outside the outer walls. i suggest adding water outside the outer walls so water damage kills them.

please, please, please do cs_office, de_aztec, de_inferno, or de_dust next!
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