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The Tower World [In progress]

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The Tower World [In progress]

Postby Krooper » Wed Jun 13, 2012 3:09 am

So here's my idea: A futuristic city, with huge high towers everywhere. I want to have at least 10 different tower models in use. Here's how I see it: Image.
Models will be placed on a map, each will repeat 'couple of times, so we won't have to make a lot of them, but I'd like to have as many tower models, as possible, so I won't have to use them twice).
I already have a couple ideas about the placement of towers:
    1. Valley:
    Image
    2. Random order: Image
    3. Placed on water and connected by bridges(like in Kashyyyk in Star Wars), and I suggest then, that it's going to be the in-water damage P.s.: sorry, couldn't find the pic., but something like this will do:Image
    Well, you got my idea...
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And the good thing is - I already got one tower, and another building that I think would fit in there too:
Image
Image
and I'm building the 3rd model right now.
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So please tell me, what do you think about my idea, and if you would like to help with it.
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ok, here comes the 3rd tower:
Image
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k, I made 2 more models (these will be kinda "small towers"):
Image
Image
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Image
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Image
Last edited by Krooper on Fri Jun 29, 2012 3:40 am, edited 11 times in total.
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Re: [b]The Tower World[/b]

Postby FaZe » Wed Jun 13, 2012 3:13 am

I like it, but it seems a bit much for 32 guys hiding in buildings.
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Re: [b]The Tower World[/b]

Postby ChaosTLW » Wed Jun 13, 2012 3:15 am

Hm... That last model made me remember a map idea I had some time ago, a building ground. Something kinda like the Hardhat map from Modern Warfare 3
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Re: [b]The Tower World[/b]

Postby Krooper » Wed Jun 13, 2012 3:41 am

FaZe wrote:I like it, but it seems a bit much for 32 guys hiding in buildings.

it is, a bit :) but let's not forget that the map itself is not that big, so there won't be too many towers. + there always are griefers, who might really want to take some towers down, so I think the number is not gonna be a problem.
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Re: The Tower World

Postby ThisFrickinSite » Wed Jun 13, 2012 7:16 am

my god....
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Re: The Tower World

Postby Krooper » Wed Jun 13, 2012 5:55 pm

Does that mean that you like the idea, or dislike it?
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Re: The Tower World

Postby SIMOX » Wed Jun 13, 2012 6:27 pm

Models looks good enough, keep it up.
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Re: The Tower World

Postby Krooper » Thu Jun 14, 2012 5:18 am

thanks, dude :)
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Re: The Tower World

Postby LASTofS » Thu Jun 14, 2012 6:25 am

Lookin' good. I'd love to see this finished!
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Re: The Tower World

Postby USABxBOOYO » Thu Jun 14, 2012 11:43 am

Are you sure the models are not too high for the map? Remember, you can only build 62 blocks off of the first layer of blocks.
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Re: The Tower World

Postby Krooper » Thu Jun 14, 2012 6:03 pm

USABxBOOYO wrote:Are you sure the models are not too high for the map? Remember, you can only build 62 blocks off of the first layer of blocks.

Yes, indeed, I know about the borders, and that's why I'm always checking the model, by inserting it on the map, and then double-checking it, by running a local test-server with this map (and actually, so far, I guessed all the measurements right, means, I didn't need to shorten any towers). But what I'm concerned about, is the ground. Because you will probably be unable to place such tower on the top of a mountain (or even a hill), for I use completely plain map (only water). Well,
LASTofS wrote:Lookin' good. I'd love to see this finished!
I too, am looking forward to do so :)
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Re: The Tower World [TMP Stopped due to tech prblms]

Postby Ki11aWi11 » Sat Jun 23, 2012 9:09 am

Have you seen my map Capitol, its a city full of high-rise buildings, if thats the kind of map your going for. You may want to know that these types of maps don't play well, there are too many places to hide so the only the game-mode that really works is TOW.
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Re: The Tower World [TMP Stopped due to tech prblms]

Postby Krooper » Sat Jun 23, 2012 10:40 pm

Ki11aWi11 wrote:Have you seen my map Capitol, its a city full of high-rise buildings, if thats the kind of map your going for. You may want to know that these types of maps don't play well, there are too many places to hide so the only the game-mode that really works is TOW.

Yeah, I've seen your map (sweet one, nice), but the thing is - my towers are only like 8 blocks wide - makes them easy to grief though. And also, that's why I'm thinking of the "shit-water" surface and bridges between the towers.
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Re: The Tower World [TMP Stopped due to tech prblms]

Postby Conduit » Sat Jun 23, 2012 10:43 pm

Go Krooper go.
Nice work on the models!
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Re: The Tower World [IN PRGS, HELP APPRETIATED]

Postby HindMarauder » Tue Jun 26, 2012 11:49 am

Cool :D A map where you can hide, camp and snipe! Wish this will be running on servers :)
I'll be waiting for some of your maps soon :D
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