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Map-In-Progress

All things voxel.

Map-In-Progress

Postby MegaDeuce » Thu May 03, 2012 1:30 am

Listen, I have a little free time, so let me know if you think I should finish this:

[Un-named Castle Map]

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Planned Features

-Evil-looking black castle with many many towers
-Gonna have two complete concentric walls, this is just one tower of the inner wall
-Built into a gen map
-Placed in the center of the map, overlooking green territory
-This would be SUPER APPROPRIATE for that newfangled INFILTRATION MODE
-windows, those square thingies on top of all the walls, we're talking over 9000 sniping opportunities, people.

-might build a little village somewhere if I have time

If you guys think I should keep working on this let me know, dammit!

EDIT: Moved this post from the "map ideas" section so people would actually see it
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Re: Map-In-Progress

Postby TheSifodias » Thu May 03, 2012 1:31 am

Me gusta. (Darn the character limit.)
A leader, a sniper, a creator...
an admin, and a loyal clan member of USAB.

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Re: Map-In-Progress

Postby Priok » Thu May 03, 2012 1:40 am

built into a gen map, nice, I love maps like that. keep going with it, it is probably going to be great
viewtopic.php?f=71&t=3112 - my mods
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Re: Map-In-Progress

Postby BuffetOfLies » Thu May 03, 2012 2:25 am

What's with all the little red blocks?
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Re: Map-In-Progress

Postby YoavD » Fri May 04, 2012 10:29 pm

I think it would be nice a map with a big castle like yours in the middle and villages around, so the fighting is either for control over the caslte or close-qurters in the villages :)
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Re: Map-In-Progress

Postby MegaDeuce » Mon May 07, 2012 2:00 am

Those red blocks are for contour lines! Five blocks apart.

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The closer together the red contour lines are, the steeper the hill is. So I can use them to see where the steepest parts of the hills are. That lets me find out how to place the castle walls and towers realistically.
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Re: Map-In-Progress

Postby calmchowder » Tue May 15, 2012 2:54 am

Holy. Nice job with your contours! Anyways, you should rethink how they are placed. Maybe just color a block on the ground red so it doesn't look all lumpy like that. Anwyays, good job!
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Re: Map-In-Progress

Postby BuffetOfLies » Thu May 17, 2012 12:49 pm

Missed your reply before. Interesting method. You have to go manually remove them all afterwards I assume? I thought maybe it was supposed to be a field of poppies or something.
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Re: Map-In-Progress

Postby heracles4 » Thu Jun 28, 2012 2:34 am

D: Serious bump again but I'd really like to ask if you've finished/abandoned this.
My maps:
Arena: Abordage, CastleWars

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