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More completely indoor maps

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More completely indoor maps

Postby Vortex » Thu Feb 09, 2012 1:59 pm

We have so many outdoor maps, there should be a few completely sealed, indoor maps, they don't have to be tiny, but it will be pretty nice.
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Re: More completely indoor maps

Postby Valor » Thu Feb 09, 2012 3:28 pm

Ehhh

The Outdoor maps, are the whole feeel of the game. imo
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Re: More completely indoor maps

Postby ChaosTLW » Thu Feb 09, 2012 6:51 pm

Yeah,I was thinking about suggesting a map with a big hotel with 2 layers and roof on the green side,to snipe,on an island,and a small forest on the blue side,with space to build trences,tunnels,etc.
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Re: More completely indoor maps

Postby Vortex » Fri Feb 10, 2012 10:45 am

Thats the hole point of an indoor map, to have corners and corridors to hide in, would be interesting
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Re: More completely indoor maps

Postby Funk » Sat Feb 11, 2012 5:04 pm

i think it will be a great change from out door fighting.
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Re: More completely indoor maps

Postby PXYC » Sun Feb 12, 2012 2:24 am

The thing about indoor maps is that they require a lot more effort to make, which most people don't want to do.
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Re: More completely indoor maps

Postby MrHaaaaaaxFF » Thu Mar 08, 2012 1:35 am

or how about a map with nothing except a huge airplane. 2 sides breached it.
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Re: More completely indoor maps

Postby Regret » Fri Mar 09, 2012 1:48 am

I agree , being able to play in like a mall with a parking lot or a school with playgrounds would be awesome.
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Re: More completely indoor maps

Postby greace » Fri Mar 09, 2012 10:59 am

Take dany0's minifun maps.
They are small:3.
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Re: More completely indoor maps

Postby YoavD » Fri Mar 09, 2012 2:01 pm

Making such map is problematic in this game so far, since there are almost no tools for the map maker. The first problem would be the spawn. You are most likely to spawn on top or outside of whatever you have built, which means an annoying inconvenience for the players, and holes all over the place. The second problem is destruction. Its not too irrational to assume the first thing people will do is demolish everything thats not the floor, so anyways you will end up either in an empty box or an open space again.
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Re: More completely indoor maps

Postby greace » Fri Mar 09, 2012 2:38 pm

YoavD wrote:Making such map is problematic in this game so far, since there are almost no tools for the map maker. The first problem would be the spawn. You are most likely to spawn on top or outside of whatever you have built, which means an annoying inconvenience for the players, and holes all over the place. The second problem is destruction. Its not too irrational to assume the first thing people will do is demolish everything thats not the floor, so anyways you will end up either in an empty box or an open space again.

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Dany0 have made so that you spawn in the right position.
And so that there is spawn protection.
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Re: More completely indoor maps

Postby Sasquatch » Tue Mar 13, 2012 1:11 am

There are hacks that fix the spawn problem, and more and more maps these days have been leaning towards the "don't build/destroy" route and less on the actual mining, so a mini map that's entirely indoors seems feasible.
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