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Taking hill 192

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Taking hill 192

Postby Tigershield » Thu Jan 12, 2012 9:11 pm

TAKING HILL 192
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I played allot of Company of Heroes.And I really would like to see some Company of Heroes maps.I mean that game has some great map designs for ''Ace of Spades'' For example mission 9, from Company of Heroes(COH). Mission 9 takes place in one very hard map. The taking of ''Hill 192''

I could see this map in ''Ace of Spades''

The gameplay from a capure the hill map
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There could be some prefab bunkers and trenches on the top of the hill. And some bomb craters. Or maby a radar station like in ''Saving Private Ryan'' (think about it for a moment)

The team that needs to take the hill, can use cover created by natural objects like hedgerows. Maby a small little village on the far side where the other team starts.some trenches and houses.

For dicussion purpose.
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Option 1 Should both teams start on the ground ? and the first team that makes it needs to hold it ? (requires 2 villages) and the hill in the middle) not recomended. Cause it makes the hill smaller cause there need to be 2 villages.

Option 2 Should one team start on top of the hill let's say ''Green team'' and ''Blue team'' needs to capture it ?


Map layouts
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Link to Company of heroes map layouts > http://www.google.nl/search?hl=nl&q=com ... 80&bih=890

Link to hedgerows > http://www.google.nl/search?hl=nl&q=com ... 80&bih=890

If the map editor becomes more friendly i would love to create maps for AOS.

Sorry for bad English,it aint my main language.

So yeah what do you poeple think about a map like this ?
slow is smooth, smooth is fast
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Re: Taking hill 192

Postby Winston » Sat Feb 04, 2012 3:47 pm

I don't think I can make that map, but I have the map of Bastogne from Band Of Brothers on my server
Winny's - Bastogne.
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Re: Taking hill 192

Postby Tigershield » Mon Feb 06, 2012 2:18 pm

I will check it out mate.
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Re: Taking hill 192

Postby xEric » Sat Feb 18, 2012 5:01 pm

I like it. But would this be a Territory control.
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