With the awesome click and drag build introduced, you'd think players would learn to build quick bridges for better transport. But no. After what-seems-to-be-half-a-year of running "SEXY SERVER FOR SEXY PEOPLE" with my procedurally generated islandish maps (search for Greece and pyspadesplus on the forums) my understanding is that the regular player thinks bridges are great. And should be griefed in order to get banned. But no, never ever should he build one. I even saw a few instances of team spirit. A cooperated tactical attack on the enemy command post. And you know how they got there? Over my bridges. That someone griefed later. No one even bothered. And some people even prefer going into water instead of going over the wide, safe bridge. Have you ever seen a bridge over the river in Triplefox's random? Rarely, and only in tundra. Now that's understandable. The river mostly appears in the middle. It's not safe to build it there. But on a map like Greece/pyspadesplus? Come on!
I came here in 0.58. Back then players would build bizarre forts with great sniping positions. And from time to time, they'd grow the forts so big they would have to connect them... With bridges! Now they can't even snap two brain cells to come up with this genius thing, make a bridge! They're cheap and easy to do.
Here's my theory: too much custom maps with no water area separating the two teams.
~Sleepy Dany