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Tai's War Academy

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Re: Tai's War Academy

Postby Tai » Sun Jul 15, 2012 7:07 am

comedian wrote:Yup, I know about the first two but I haven't used sneak yet. I'll check this the next time I play, but any idea if the speed when sneaking is the same as when crouching?

Uh, I believe they're the same but sneaking might be slightly faster... generally speaking I just crouch anyways :P

Also, what red pixels? :S

When you have your gun selected, right click. There will be red pixels where the bullet is going to go (although there's a little spread with each gun. It's not even really necessary on the shotgun).
Tai's War Academy

IrishElf wrote:How is camping a problem...? AoS is essentially Counter Sniper: The Game.
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Re: Tai's War Academy

Postby comedian » Mon Jul 16, 2012 5:55 pm

Crouching seems to do the trick... though I'll have to change keys because sprint and crouch are killing my pinky. T_T

Oh, I thought there might have been red pixels somewhere on the opponent that I'm missing. xD
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Re: Tai's War Academy

Postby Fluttershy » Thu Jul 19, 2012 2:47 pm

Why is there no section on intel/spider towers?....
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Re: Tai's War Academy

Postby Tin » Thu Jul 19, 2012 3:45 pm

I am making "Clan match guide" thread.
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Re: Tai's War Academy

Postby thegreatninjaman » Tue Jul 24, 2012 11:55 pm

i just realized how similar this game is to World War 1 combat.
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Re: Tai's War Academy

Postby xXclaytonXx » Wed Jul 25, 2012 2:01 pm

you should point out on it that its from the green poiont of view with the map. and intel and medic tents.
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Re: Tai's War Academy

Postby Tai » Thu Jul 26, 2012 2:29 am

Fluttershy wrote:Why is there no section on intel/spider towers?....


Because as effective as they used to be, without constant maintainers they're useless... plus, every other kid playing the game now just tries to bury the intel because... well, because they're stupid.
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Re: Tai's War Academy

Postby CommanderCody » Sun Jul 29, 2012 4:18 am

Hey Tai, wanna get some Thai food?

lol jokes, you forgot sneaking and foxhole tunnels. You also forgot hill forts and overhang bunkers.
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Re: Tai's War Academy

Postby XemnasHart » Sun Jul 29, 2012 6:45 am

And don't forget to make alternate spot...... This is useful if your enemy go checking your first spot so you can shoot them from your alternate spot..... And then *BANG !!!*
"Watch out with your HEAD !!!"
*BANG !!!*
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Re: Tai's War Academy

Postby ChaosTLW » Mon Jul 30, 2012 2:50 am

CommanderCody wrote:Hey Tai, wanna get some Thai food?

lol jokes, you forgot sneaking and foxhole tunnels. You also forgot hill forts and overhang bunkers.

Thai food jokes are old as hell, I suggest we start using the Taï National Park as a joke.
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Re: Tai's War Academy

Postby Tai » Mon Jul 30, 2012 9:47 pm

ChaosTLW wrote:
CommanderCody wrote:Hey Tai, wanna get some Thai food?

lol jokes, you forgot sneaking and foxhole tunnels. You also forgot hill forts and overhang bunkers.

Thai food jokes are old as hell, I suggest we start using the Taï National Park as a joke.


I am going to kill you in your sleep >:(
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Re: Tai's War Academy

Postby EgO » Fri Aug 31, 2012 8:26 am

No, Tai I will find you, I know where you live, and I am in your homeroom. I think I shall be the one who finds you in your sleep!
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Re: Tai's War Academy

Postby CommanderCody » Sat Sep 01, 2012 8:49 pm

Tai wrote:
ChaosTLW wrote:
CommanderCody wrote:Hey Tai, wanna get some Thai food?

lol jokes, you forgot sneaking and foxhole tunnels. You also forgot hill forts and overhang bunkers.

Thai food jokes are old as hell, I suggest we start using the Taï National Park as a joke.


I am going to kill you in your sleep >:(


Hey Tai, wanna go live in the Thai Embassy?
They Serve Thai Food for Tai's that eat Thai Food :)

Anything in red is back at you.



Step #1. Tai takes a visit to the local slaughterhouse.
Step #2. Tai Falls asleep on the railing, and falls over into the slaughterhouse where he is chopped to pieces, then comes out the end.
Step #3. Tai is teabagged by me and everyone else, then we go get some Thai Food.
Last edited by CommanderCody on Sat Sep 01, 2012 10:09 pm, edited 1 time in total.
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Re: Tai's War Academy

Postby someotherguy » Sat Sep 01, 2012 9:23 pm

Good work! Detailed, with pictures, awesome!

Tai wrote:But then you wouldn't be crouched.


That is the point in the whole {B2HaD} thing. To shoot, you stand up. To take cover, you simply duck. Ducking takes around 0.00001 seconds to do, ANY other means of finding full cover is a lot slower. You just can't compare their speed with ducking.

And the recoil is not that big of an issue.

I'm sure there is a {B2HaD} topic somewhere that explains the numerous benefits of a 2 high wall, in detail.
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Re: Tai's War Academy

Postby TophatJames » Thu Sep 13, 2012 3:33 pm

Very helpful guide and educational read, Will surely improve my gameplay :)
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