MrChucklez wrote:ya, i agree with booyo. If no one can get past the wall you built, you should be rewarded for it. You should not have it taken down in a matter of seconds by a hacker. If a team is dying a lot, that is either them being bad, or the other team being good. Isn't that how games are meant to be played anyway. Whatever team had more people who did better that match, they should win. Not some hacker blowing up a wall, the enemy team marching in, and you loose, even though your team built, killed, and defended better.
Detta wrote:The guy just said "map hacks", he didn't specify what they did. I think it was either teleporting or the drawing thing.
He did say though that the nuke grenade was a 40 x 40 cube or something. I suggested doing Spades and Nades as opposed to all the aimbotting and the guy mentioned that he had nuke grenades.
arti wrote:Moral of the story; If you want to hack, go to a server without active admins or admins that have access to the GBL.
PXYC wrote:Well, I suggest you play on a popular server. The admins on there are more active and ban more aimbotters.
TheGeekZeke101 wrote:Also, it isn't our problem there are so many aimbotters. It's the servers themselves. If a decent server had enough, active admins and an anti-aimbot script you wouldn't have to worry about a single one of them.
Fluttershy wrote:
Are you suggesting that server admins know whos an aimpot as soon as they enter and are able to ban them before they start killing people?
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