(Going to start sort of out of order)
DeathEnhanced wrote:Firstly, to address your above manor of addressing the Dev of this game that YOU play; He is under NO obligation to you, or me, or anyone in this community. This is something he works incredibly hard on, and something which you CHOOSE to play.
I never said he was. I admit I came off as being completely obnoxious and rude as I was extremely frustrated at the changes, and I apologize for that.
DeathEnhanced wrote:@OP
1) you failed to use the given sticky, and instead chose to grace us by spamming yet another, .75 related thread.
Wasn't aware there was one, I apologize and will have this one removed.
DeathEnhanced wrote: - Sprinting is not in place to veto auto climb
It was made for the purpose of tailoring to the COD kiddies (who have ADHD) and older players (who, sensibly so, viewed roads as tactical structures that improved gameplay)
DeathEnhanced wrote: - Not being being able to auto climb whilst sprinting is COUNTER BALANCE
Fair enough? Not really sure what was in reference to...
DeathEnhanced wrote: - Sprinting was implemented well, it works, has no bugs to my knowledge
I don't disagree. I still don't like the idea.
DeathEnhanced wrote:^ This is the only sensible thing you have said, in your entire post.
Thank you kindly.
DeathEnhanced wrote:90% of the updates were aesthetic, oh you mean like auto climb? the shot gun / smg, weapon re-balances? Id say around half of the updates are more geared towards presentation.
Okay, let's call it half.
DeathEnhanced wrote:^ REALLY?....I mean....really? Are you that dumb?
No, just compulsively hyperbolic.
And I'll take this time to apologize to you again in advanced if any of that came across as similarly cynical.
Vortex wrote:Sure the sprinting is weird, so is the spectating, and that is because it's something completely new added to the game. I've seen all this weird stuff been added like Shotguns and SMG's and autoclimb and removal of the poor Pickaxe and so on, but I've not moaned, as it just takes time to get used to.
In my fits of blind rage I may have miscommunicated; I don't dislike spectator mode, my only quarrel with it was that there were features promised for it which weren't added. As well, it makes the enter-screen feel very cluttered and disorganized.
Sneakers wrote:I like the sprinting. Speed used to be a skill before autoclimb, and it is again. Do you use the autoclimb to get over a hill or do you skirt around it using your sprinting and running skills and hope you don't get caught on an edge? Do I walk backwards and defend myself or turn around and sprint when I'm trying to get back to base? These decisions matter when you have the intel and you want to use the surrounding terrain as cover.
I agree wholeheartedly, but what turned me off to the idea was that it was clearly designed to appeal to those who wanted Autoclimb back while tailoring to the COD kiddies. I'd rather see autoclimb just enabled as an optional feature. On gen maps, sure, it would be great. On Goonhaven 1? Not so much.
Moonkey wrote: Tai went over-board though. You need to learn how to control your rage and be a bit more decent.
Aye.
GamingFTW wrote:I am a old guy, I know I haven't been in AoS for awhile but I don't like it much, I find it harder to get kills now, I think he nerfed the rifle. but im not sure. also I don't like the sounds much. I just don't
I've heard similar complaints from other people, but I didn't notice it personally. I do think that some damage tweaks were done, but again, I didn't even notice them while in game.