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OpenGL devlog #1 (03-08-2012)

Official development news and updates.

Re: OpenGL devlog #1 (03-08-2012)

Postby bigdlb » Mon Aug 06, 2012 7:59 pm

I am not playing if we have to pay for it, I will try and find a cracked.
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Re: OpenGL devlog #1 (03-08-2012)

Postby EssigGurkenFred » Mon Aug 06, 2012 8:07 pm

bigdlb wrote:I am not playing if we have to pay for it, I will try and find a cracked.


I am sure you aren´t the only one who thinks so... The most peoples problem is that they weren´t 18 by theirselfe and parents won´t bought silly games like that :D
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Re: OpenGL devlog #1 (03-08-2012)

Postby samusetroid » Tue Aug 07, 2012 12:23 am

Have you thought about putting the second weapon on the players back and view able? Like the RPG on the players back. Makes it look more realistic and better. And what about making the cross air more bigger? Like this:

http://media.teamxbox.com/games/ss/2290/1296014348.jpg

Maybe the GUI look more FPS type? Like the bullets count on the side, health more FPS typish? Mini map on the bottom left instead of top right and chat top left? Bullets sparkle out of the weapon when iron sighting (and view able in the players screen). More realistic iron sight? Not an .png image. Health regeneration would help ALLOT and make the game funner. Also including REMOVING HACKS! Like patching the game when a new HACK is released. It makes the game unplayable.

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Re: OpenGL devlog #1 (03-08-2012)

Postby ChaosTLW » Tue Aug 07, 2012 12:33 am

samusetroid wrote:Have you thought about putting the second weapon on the players back and view able? Like the RPG on the players back. Makes it look more realistic and better. And what about making the cross air more bigger? Like this:
Hmm, that's interesting, but it would be more realistic if RPG and HMG were primary weapons, equipped only with a pistol.

http://media.teamxbox.com/games/ss/2290/1296014348.jpg

Maybe the GUI look more FPS type?Why? Like the bullets count on the side,??? health more FPS typish?What do you mean? Why do we need to be mainstream? Mini map on the bottom left instead of top right and chat top left?This layout we have now is better IMO, as the map is going to block out the sky instead of the ground where you need to find enemies and can be killed if you do not see them. Bullets sparkle out of the weapon when iron sighting (and view able in the players screen).Like, muzzle flash? Sure, would need an extra .png for the flash, but I don't see why not More realistic iron sight? Not an .png image.Again, why? Health regeneration would help ALLOT and make the game funner. Would make the game more casual CoD kiddie-friendly, that's what you mean. Also including REMOVING HACKS! That's simply impossible lol Like patching the game when a new HACK is released. It makes the game unplayable.

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Re: OpenGL devlog #1 (03-08-2012)

Postby trogue12 » Tue Aug 07, 2012 1:03 pm

Yes finally itl be paid we need this coz there are to many noob kid dropkicks on servers these days..plus itl make the development quicker i would pay 25 aud like i did for minecraft for this.cant wait for it hopefully a ban wil mean a ban now.but you should have a old version for kids that cant afford it.i rember before i started working house sitting and i would spend all day on aos and im not the allday computer type guy but it is tht awsome.a epic game like this needs a old free version for kids.
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Re: OpenGL devlog #1 (03-08-2012)

Postby adamguyholt » Tue Aug 07, 2012 4:33 pm

i like it a lot, but doesn't it seem like the rpg is more of a grenade launcher? the way the projectile fly's and all?
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Re: OpenGL devlog #1 (03-08-2012)

Postby kurtextrem » Tue Aug 07, 2012 7:17 pm

Where is the Voxel Devlog?
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Re: OpenGL devlog #1 (03-08-2012)

Postby demo123 » Tue Aug 07, 2012 7:23 pm

bigdlb wrote:I am not playing if we have to pay for it, I will try and find a cracked.


Lucky you, you will probably be able to play the game. Even if I pirate the game I won't be able to play 1.0.
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Re: OpenGL devlog #1 (03-08-2012)

Postby EssigGurkenFred » Tue Aug 07, 2012 7:26 pm

demo123 wrote:
bigdlb wrote:I am not playing if we have to pay for it, I will try and find a cracked.


Lucky you, you will probably be able to play the game. Even if I pirate the game I won't be able to play 1.0.


Why won´t you be able to play it?
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Re: OpenGL devlog #1 (03-08-2012)

Postby demo123 » Tue Aug 07, 2012 9:24 pm

EssigGurkenFred wrote:
demo123 wrote:
bigdlb wrote:I am not playing if we have to pay for it, I will try and find a cracked.


Lucky you, you will probably be able to play the game. Even if I pirate the game I won't be able to play 1.0.


Why won´t you be able to play it?



My PC doesn't support OpenGL 2.0.
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Re: OpenGL devlog #1 (03-08-2012)

Postby UNDERCOVER » Tue Aug 07, 2012 9:44 pm

demo123 wrote:
EssigGurkenFred wrote:
demo123 wrote:
Lucky you, you will probably be able to play the game. Even if I pirate the game I won't be able to play 1.0.


Why won´t you be able to play it?



My PC doesn't support OpenGL 2.0.
It doesn't need to, lol.

It has to support 3 OpenGL extensions.
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Re: OpenGL devlog #1 (03-08-2012)

Postby demo123 » Wed Aug 08, 2012 9:02 am

UNDERCOVER wrote:It doesn't need to, lol.

It has to support 3 OpenGL extensions.


Wait what. Didn't Mat say that your PC needs to support OGL 2.0 in order to be able to run 1.0 and what are those "3 OpenGL extensions"
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Re: OpenGL devlog #1 (03-08-2012)

Postby Tin » Wed Aug 08, 2012 9:32 am

I don't understand completely. There will be 1.0 OpenGL version and 1.0 Voxlap version? Voxlap will be free? And OpenGL will only have better graphics and "sexy" launcher?
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Re: OpenGL devlog #1 (03-08-2012)

Postby demo123 » Wed Aug 08, 2012 9:54 am

Tin wrote:I don't understand completely. There will be 1.0 OpenGL version and 1.0 Voxlap version? Voxlap will be free? And OpenGL will only have better graphics and "sexy" launcher?


No, there will be a 0.76 voxlap version. OGL version will have more content(more weps better graphs).
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Re: OpenGL devlog #1 (03-08-2012)

Postby Tin » Wed Aug 08, 2012 9:59 am

Oh. And are they going to be compactible? Or is it going to be a major split up.
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